Don’t think MLP works for genesis 9 very well.

Hey i have been trying to make morphs for G9 using MLP (Morph Loader Pro). The morphs load fine, but when i go to G9 > Morphs and move the sliders to my morphs, the body morphs into the shape my morph is supposed to but it does nothing to the bones. Like the bones do not move at all. So what am i doing wrong? 

Comments

  • Richard HaseltineRichard Haseltine Posts: 101,032

    That is expected - you have always had to adjust the rigging after adding the morph, manually or by using th Adjust Rigging to Shape command (Edit>Figure>Rigging sub-menu)

  • DarkEmperor13DarkEmperor13 Posts: 31
    edited June 2023

    I never had to do that with genesis 8 or genesis 3. It would always make the bone fit the morph.but that could be useful now that i know. I had past projects that did that and couldnt figure out why cause like i said, it usually does it automatically for me.

    Post edited by DarkEmperor13 on
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