Symmetry Doesn't Always Seem to Work as I'd Expect

Say I'm working on a wrestling pose. I have the right collar, shoulder, forearm, hand and fingers all positioned as I want them. Now, I'd like to get the left side into that position as well. In the Scene Tab, I select the Right Collar and all the other parts right down to the pinky finger 3. In the Parameters Tab, I select Symmetry, and choose Right to Left of the selected nodes only. Well, the left side moves, but the arm does not seem to be precisely positioned. I still have to work on it to get the left side alligned as I want it. Am I doing something wrong? What should I select? (Using D|S 4.8 Macintosh)

Comments

  • SzarkSzark Posts: 10,634
    edited March 2016

    Did you try setting Truck Nodes to Mirror Y and Z rotations

    Post edited by Szark on
  • inquireinquire Posts: 2,204

    No. I didn't. Maybe I should try that. I used "ignore trunk" or something like that.

  • SzarkSzark Posts: 10,634

    I would try it as that seems to be one of the key elements in getting good results

  • jestmartjestmart Posts: 4,449

    Make sure you uncheck the Scale boxes as that will 'compound'.  I also uncheck Translate for good measure.

  • JQPJQP Posts: 511
    Symmetry is sometimes problematic. E.g., I know of no way to make it mirror Pose Controls. Which makes sense, since the Pose Control dials have different names on either side of the figure, unlike Transform dials. I remember back in the bad old Poser days, it was a great way to introduce wonky errors into figures. I've seen it do weird stuff in DS, too, IIRC.
  • JQPJQP Posts: 511
    Yeah, "compounding" sounds like some of the wonkiness I've seen.
  • Richard HaseltineRichard Haseltine Posts: 101,032

    Symetry works on transforms rather than pose controls, but you can bake the latter to the former - the Bake to Transforms command is in both the Posing and parameter panes' option menus (the lined button in the top corner or right-click the tab). The default shortcut is shift+B

  • fixmypcmikefixmypcmike Posts: 19,583

    If using pose controls, you need to Bake to Transforms before applying Symmetry:

    Parameters > Option Menu > Bake To Transforms... (SHIFT+B)

    - or -

    Posing > Option Menu > Bake To Transforms... (SHIFT+B)

  • SzarkSzark Posts: 10,634

    Is this Baking to Transforms new as I have never heard or seen it beofre?

  • inquireinquire Posts: 2,204

    OK, I'll try to remember all of this: Bake to Transforms before applying Symmetry. And should I also uncheck the Scale boxes, and uncheck the Translate? And should I set the Trunk nodes to Mirror Y and Z rotations?

    Or, would Bake to Transforms before applying Symmetry be all that is needed?

  • Richard HaseltineRichard Haseltine Posts: 101,032

    Bake to Transforms is needed to make any Pose Control settings visible to Symmetry. You do usually want to mirror Trunk nodes too. Whether or  not you want to uncheck translations or scaling is a matter fo the pose applied - most body parts no not in fact have translations.

    If you don't have the Bake command you may need to run the Update and Merge menus script in \Scripts\Utilities in your default content dierctory.

  • SzarkSzark Posts: 10,634

    I take it isn't new then

  • Richard HaseltineRichard Haseltine Posts: 101,032
    Szark said:

    I take it isn't new then

    It has ben there for a while in some form, but I think it was updated.

  • SzarkSzark Posts: 10,634

    Thank you Richard. I don't miss much this is why I asked. Interesting function.

  • inquireinquire Posts: 2,204
    Ruphuss said:

    That looks wonderful, but does it work in the Macintosh version of DS? I'm on a Mac. Or, is it Windows only? Does anyone know?

  • hphoenixhphoenix Posts: 1,335
    inquire said:
    Ruphuss said:

    That looks wonderful, but does it work in the Macintosh version of DS? I'm on a Mac. Or, is it Windows only? Does anyone know?

    DAZ Scripts (unless they do funky things with files) are cross-platform.  So yes, it should work on a Mac.

     

  • inquireinquire Posts: 2,204
    Ruphuss said:

    OK, I tried this script, and it does work on the Mac. Thank you very much. I really appreciate the help I got from you all.

  • riuken1riuken1 Posts: 138

    Fixmypcmike said:

    If using pose controls, you need to Bake to Transforms before applying Symmetry:

    Parameters > Option Menu > Bake To Transforms... (SHIFT+B)

    - or -

    Posing > Option Menu > Bake To Transforms... (SHIFT+B)

    Thank you after a couple of hours tryign to get to mirror my pose and fail, I start to look for information and read your post and it work really nice, again thanks.

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