Breaking the realism barrier-You got any tips?

Hello, 

I've began my 3d journy about less then a year ago and I think I made a great progress. lately I found myself clueless about what can I improve further, but I'm sure there is alot that can be improved. 

In the past few month I've been focusing on remaking and enhancing skins, improving&creating figures in zbrush, making fibermesh hairs and testing the shaders limits. so your advice can come from any prespect.

Thanks. ^^ 

 

example of my latest character: 

Kim.jpg
3840 x 2880 - 3M

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