Dealing with the data/auto_adapted folder

MrWizard1024MrWizard1024 Posts: 51
edited December 1969 in Daz Studio Discussion

When I try to move a DAZ Studio 4.5 .duf scene file from one computer in my shop to another computer to render on a faster machine, even though the computers have the same content files on them, I'm often tripped up by the lack of a /data/auto_adapted/ file. Even when I copy the subfolder directly, so that the path names are identical, I still get the same problem. Is there a way around this, to ensure that the auto_adapted files don't trip up the .duf file?

MrWizard1024

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,833
    edited December 1969

    Using a .duf file DS should be able to rebuild the scene even if the folder is missing - what is giving the problem - imported items, or imported clothing AutoFitted to Genesis?

  • srieschsriesch Posts: 4,241
    edited December 1969

    Are the files actually missing, or is the problem that DAZ Studio doesn't see them?

    If you have a scene in a folder alongside it's data folder and copy that to another machine but forget to map the content folder, Studio won't see the auto_adapted folder and will give you an error message. If this happens, just map the folder on the 2nd machine the way you had it on the first machine.

Sign In or Register to comment.