madness trying to import into fallout 4 creation kit

This isn't so much a product suggestion as it is a plugin, formatting or support suggestion I and I am sure there are more people would like some support when it comes to different engines like unity unreal and my current headache the Bethesda creation kit for fallout 4. I would like to see some plugins or support with Daz studio that would allow you to use genesis figures in some of the different game and animation suites the 3DS max is ok but it leaves alot to be disered some of the rigging doesn't work this is a step I would like to see  though being able to use the different characters in some of the different popular I know well you can tell that all the morph 3D characters are is victoria 6 and Michael 6 rerigged for unity it would be nice to be able to just cut out the middle man and use the genesis figures that are for Daz just something I would like to see

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206
    edited July 2016

    meh I had no end of frustration with Nifscope and Skyrim too, things looked perfect in Nifscope, I swapped tri meshes keeping lighting but dropping it in the world space in CK just got a red questionmark mesh, I can bring in dds textures but have had no luck with meshes.

    I wanted to use it as a render engine too with Shadowplay.

    Post edited by WendyLuvsCatz on
  • outrider42outrider42 Posts: 3,679

    What about Morph3D? That's Unity based Daz stuff there. Now I have no idea where to go with that, but a number of items on that store are straight from Daz, so perhaps that could be used as a bridge for getting other Daz items to unity? But I don't have a clue how that works. 

  • Sad said:

    meh I had no end of frustration with Nifscope and Skyrim too, things looked perfect in Nifscope, I swapped tri meshes keeping lighting but dropping it in the world space in CK just got a red questionmark mesh, I can bring in dds textures but have had no luck with meshes.

    I wanted to use it as a render engine too with Shadowplay.

    I will try that one thanks

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206
    Sad said:

    meh I had no end of frustration with Nifscope and Skyrim too, things looked perfect in Nifscope, I swapped tri meshes keeping lighting but dropping it in the world space in CK just got a red questionmark mesh, I can bring in dds textures but have had no luck with meshes.

    I wanted to use it as a render engine too with Shadowplay.

    I will try that one thanks

     

    LOL I was saying how it did not work but yeah can try, do not grab latest one it has no import at all

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