Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Still using Amigas?!! I'm impressed, I retired mine many moons ago.
Are they now entirely a thing of the past? (Amigas)
Dart - I flagged it to watch it - and then found you'd deleted it. Maybe you should split into 2 parts and re-post? Also maybe look at doing some editing (all my tutorial videos are edited to get rid of all the mistakes, pauses, MMMMs, etc!). It's clear that there was some useful stuff in there.
Yeah... I know all of that. I didn't have time to script the lesson plan out or hire AoA or Cripeman or Phil to act it out and record it professionally. I was just doing what I always do... babble away to my friends hoping to help them past their troubles.
No idea what "Text" you're talking about.
Great suggestion about splitting the various tasks into separate videos. I'll try that.
D: Yeah, I was going to do a 'Before and After" thing, but I accidentally hit Ctrl + R instead of going into the render room and hitting "Render in New Window"! LOL Sorry about that!
E: Good ideas! Yeah... I need to check on Amazon and E-Bay see if anybody's got some free time for sale! LOL
F: Windows 10? I mentioned it because I cannot 'see' the folder I was talking about needing to know where it is in Windows 10. Didn't you hear what I said about it? In Win 7 it's right there... but not in Win 10.
G: Shading Domains and Material Zones are synonymous. Yes. I have the viewer Consolidate Duplicate Shaders several times and mentioned that several material zones share the same shader. I also mentioned that we may drag shaders directly into individual Material Zones.
H: Yes. I didn't think that I could get this done for another several weeks - I saw a touch of time and went for it - but it ended up taking my whole day - into the night (started at 7AM - had a break in the early evening, then finished in little spurts when i'd excuse myself throughout the night). My family was less than pleased with me - but they understood.
Well, we all have our own opinions. I watched it through the day after I put it up and was very happy that it totally explained how to tweak shaders that don't work into simple ones that do work in a very easy-to-understand fashion, and then how to use some of the goodies that come with Carrara to add great, more complex shaders to Any figure... Any... complete with displacement and subsurface scattering. The next one would have gone into details on how to tweak those higher-end settings, which teaches us how to build them up from scratch, without the need for 'borrowing' from the browser.
So since there really wasn't a single positive comment in that whole thing... I guess I did feel a little offended - or perhaps unappreciated for all of the time I've put in to helping folks without asking for anything in return. But that's life.
Here's what that video was actually all about.
I saw another user having a hard time with shaders and tried to help him out 'on-the-fly' - no rehersing, no planning... just me showing how they might fix the shaders is all.
But don't worry about it... I deleted the darned thing, and edited the post which linked to it with instructions on how to deal with Genesis, Genesis 2, and other purchased content using Carrara.
For further Professional Education - Buy Phil's wonderful tutorials
I'm planning to do all of that. This was just like my others... unplanned, quick (all day) run through the troubles of a new user. rather than having them wait for me to Master something professional for free... I just pointed them to a way out of their conundrum is all.
Sorry to go all crazy... it takes a lot of time to write, record, catalog, render, edit, illustrate, etc., not to mention going through and making sure that our advice even works - and sometimes lack of appreciation can get the best of me. I'll be better after I get some sleep! Ahhhhh!
Dart, I apolgize for picking your very helpful video apart and only meant to help. I've gone back and deleted my post since I got a bit carried away at times in trying to point a few too many things out. I'll keep it bookmarked in hopes that it magically reappears. Your video was very helpful and will be missed by myself and others.
Nearly missed it... you asked "So I take it that an Amiga has its own OS?". Yes it does. The Amiga, AFAIK, is still the only computer which has TRUE Muli-tasking via its hardware chips. Windows emulates multi-tasking through software.
Wow. So that's why they look like a little scifi city inside, eh? So cool! I Googled it and had a quick browse!
I used to love the Amiga OS, so straight forward and useful, and far better than Windows of the same period IMHO. Goes to show that the best solution is not always the one which gets mass adoption (I know there are many other examples too!).
Great pun, Sir!!!
Guess what?
I now have the Dynamic Cloth and Hair thing, and the Carrara Bridge for it!!! I guess I'm going to be the one asking questions now!!! LOL
For all intents and purposes, the answer is yes. An innovative machine for its time, but I like to look forward, so I don't miss it at all. I sold my gear last year, and that was probably about 10 years too late. Then again, I sold it easily, and even had multiple bids from Europe. There are still plenty of Amiga fanatics out there.
I enjoyed my Amigas while I had them, although it was a little odd having different screen resolutions in different parts of the world (we kind of got used to American software just stopping 3/4 of the way down the screen).
Treant is very sad. He'd gone to watch a new video about how to tune up his saders to make him look better. Sadly it was no longer there. :( Oh...of course, remembering a post by an inconsiderate user. Thinking to himself... "I hope he is proud of himself... he has done the entire Carrara community a huge injustice."
Windows kernel does preemptive multitasking since NT I think (just like Amiga OS one used to do on one single CPU (?)), I believe that every multicore CPU is capable of true multitasking, I could be wrong, it happend before, lol
I used to own them all: C64, Amiga 500 alongside Sinclair ZX81 and Spectrum (my personal favorite, even had Sinclair calculator, lol), IBM OS/2 and Apple IIc
I once had a Coleco-Vision Adam. The entire computer was housed in the printer, which typed at a whopping 32 words/minute! Tuck Tuck Tuck, it went as it rattled the walls of all apartments in the building!
It had one of my favorite computer games I've ever played, though... had to have the cassette tape in the drive to run it! I don't remember the name of the game, but it was an wonderful space ship shooter - nothing else ever compared for a non-gamer like myself.
The word processor was cool too!
I'm just starting to play with manual posing in Carrara and adjusting applied pose presets. I ran into a problem the other day... when I adjusted the preset manually I got the figure into a wacky look... limbs when aflying. Sadly Undo, CTRL+Z, didn't return the figue to the pose preset... it changed nothing. Have you any idea of what went wrong or how I could easily repair the pose preset without applying it again?
Manual posing Undo works for. However it is a bit harder than DS simply because I'm not used to this in Carrara, yet. Is there a "fastrack" to learning posing in Carrara?
TIA
Hi wgdjohn
What figure? What pose preset? What adjustment did you make?
I can't reproduce your problem. Here, I loaded a default G2M. I conformed some clothes.
I selected the 2nd G2M level and double clicked a pose preset. The figure adopted the pose. I did "undo" and the figure returned to default.
Again, I selected the 2nd G2M level and double clicked the same pose preset. The figure adopted the pose. I selected the forearm in the hiearchy. I used the rotate tool to straighten the forearm. I did "undo" and the forearm returned to the bent pose of the pose preset. I did "undo" again and the figure returned to default.
Note - if you select the 2nd G2M level you can go to the top menu and choose ANIMATION : ZERO : ZERO FIGURE POSE to return to default pose.
diomede, Thanks. The Figure was G2F Base, I don't remember which pose but this is the one I ended up using for a statue shown hear in the "Marriage" WIP. I did get it to work with a few adjustments to toes of one foot poking through the base or floor... the other foot did/does not set quite flat on the surface, heal and front are a bit off bun not that noticable unless looking very close.
Should I always use Rotate instead of Move xyz? I may have tried the latter the first time which went all wacky... both legs moved at once and in somewhat diiff direrctions and bends.
Is there a way to find out what pose was used after it is added? Other than going and finding it again.
Is it important to load hair, clothing etc in the T pose before the figure is posed?
If you wish I'll wade through my enormous collect of poses and figure out which I used above. I'm not sure that is the one I had the problems with. I've a lot from I13 but it/both could have been from another PA. I don't think it was for G3 since I did not get a requester... I believe the one used is G2 specific.
As stated earlier... I'm new to posing in Carrara... cept for moving objects around. :)
When bending a bone at the joint, use rotate.
Depending on IK chains (inverse kinematics), you can take a hand or a foot and place it where you want and the rest of the limbs will try to adjust for it. You probably had an IK chain translate too extremely and get all strange, but I have no way to be sure.
I recommend that you select bones and rotate. However, here is an old primer on inverse kinematics.if you want to select hands or feet and use translate.
http://docs.daz3d.com/doku.php/artzone/pub/tutorials/poser/poser-posing04
EDIT: the link is in terms of Poser, but the concepts are the same.
from the link
Step 5 - A Body in Motion
IK for hands can be used to pose the entire body very easily. With IK on for both hands, they will stay in place when the hips are moved. For instance, to make Michael do a chin-up on a bar, position the bar and pose the figure grasping it. Turn off IK for the feet, select the hip and move it up along the Y-axis. The hands will continue to grip the bar as the body moves up and the arms bend. Rotate the body forward at the hips to simulate the swing of a body rising like that. If you select the body and move it up, the body and hands will both rise.
If IK is only turned on for one hand, it will stay in place while the other hand moves with the body. See the samples of Mike doing a chin-up with both hands and just the right hand.
No, it is not important to load hair and cloths first although I usually do. But screenshots need to comply with the forum TOS. No, don't bother tracking down the specific pose set. In the future, might want to use the rotate tool for bending thighs, shoulders, twisting necks,etc.
diomede, Please let me no if does not conform to TOS and I'll do a wireframe instead to replace the pic(s), I think the statue might be there in 2 stages. Where can I view the TOS?... I've looked all over. I was going by what I've seen else where on Forums as well as products like Sculptural Genesis Ultra Fun Kit.
I just tried that out, and it works perfectly. VERY nice to know, thanks! I've had a pose go wonky several times as well, and the undo command in Carrara, unlike in Studio, often DOES NOT fix it - which is pretty unsettling for the new Carrara user.
Another one of my core questions answered. Remembering that I need to select the second level before this works, is the only drawback. Don't have all these levels in Studio.
The top level is a group level with just the figure in it. I think that it can safely be removed (drag the figure out of the group and then select it and press the delete key) but it can be useful sometimes when you want to move the figure or to group clothing or other props with the figure.
I have a few questions... it's only been this past year that I've purchased anything that didn't auto install and be recognized by Carrara. I have bought DCG shaders which I install manually... they are recognized when I start Carrara again.
Pic 1 shows a product that did not install and be available when I next opened Carrara which I do not run while installing content.
Pic 2 shows a requester that I get when installing some things. It asks what I want to install or rather "add folder". I've always chosen the first thing on it's list first... if I then try to add another choice from the requester menu, a different selection, *nothing happens"... what's up with that? Do I need to put it elsewhere? Where?
Pic 3 shows one "Texture" folder highlighted. While textures are located there I've also found "filename".cbr files in that directory. What do I do to remedy this? I'm sure that some if not all files in "Textures" are referenced by a .car scene file so haven't messed with this folder, except to use "add folder" for some where I place in shaders. What should I do? Perhaps I should add the entire Textures folder.
A few folders for Shaders do not show to have anything in them in the Carrara Browser under Shaders. These are ones that I added and suspect that they are used only by different Editors... 3DPaint, Volumetric Clouds etc. I'll need to remove/delete those with the Browser's "File Folder menu", black circle at far right upper browser corner, done... they no longer show up.
FYI: I use Carrara 8.5.1.19 and install nearly everything via DIM.
Kinda ridiculous... how long I've owned Carrara and how much I've yet to learn. Now I finally take the time to study it further.
Wow... that is one dizzying post to try and figure out what it is that you're asking. Yikes.
First of all, you're showing a product that was installed to your Carrara install directory, so you need to add that folder to the appropriate tab in your browser - so I was going to explain that, but the next image shows that you know how.
Second, are they shaders? Are they Greyscale shaders? Are they color-specific? Are they displacement shaders?
If it's just a Shaders pack - made for texturing objects to a certain look, it's likey the top choice.
Third, I don't think there are any shaders in that folder you're showing. That's where Marcello (GKDantas) stores the textures to be use WITH his shaders. So you just add the folder which holds the shaders. In this case: Program Files > Daz 3d > Carrara 8.5 > Presets > Shaders > Rocks Shaders
======================================================
TIP: To prevent myself having to do this for each individual shaders pack I buy, I just add the whole Shaders folder to my browser's Shader tab. I do the same for Objects and Scenes.
So at the bottom of my Scenes tab I have a Scenes folder, which includes everything in the Scenes tab (above the folder) as well as anything that another author might have added - there are a few. At the bottom of Objects, I have an Objects folder, and so on.
The downside to that is that these folders also include all of the categories above the folder as well. But I like that a LOT more than accidentally not having folders added.
Hope this helps.
If it seems like I get grumpy from time to time it's largely due to:
I'll try hard to return gleefully ASAP - for those whom might have enjoyed to see the rest of what I had planned for this cool thread, I apologize... it's just not navigable anymore.
@Dartanbeck
Your input and guidance has been helpful and positive and given me a lot of encouragement. If you're feeling unappreciated for your efforts in helping noobs to learn Cararra, let me assue you, your help is very valuable.
Thanks for all the help and direction you've provided. I hope you don't give up now. You're a great product evangelist for Carrara.
Hi John,.
When you apply a pose preset, are you turning limits Off. in the little optons box.
that will cause the joint limits to be ignored,. and allow you to deform the figure beyond it's limits
leave limits on,. or,. you can turn the limits on and off using the little (constraints) icon in the top of the screen area, just below the top toolbar,.
Posing in carrara should be as easy as anything else,. but with carrara there are some diferences.
The figure rig for genesis and G2 is different from most poser / daz figures,. it has more bones,.
In carrara,. the issue of moving on foot and the other foot moves randomly (same with arms)
can be fixed quite simply, by applying a couple of modifiers to the Thigh's and upper arms.
Faba created a little set of "easy to apply" fixes,. available on her ShareCG site.
Select each upper leg,. go to modifiers,. add an IK terminator
do the same for the upper arms,.
The IK teminator stops any movement passing to other bones.
you should now be able to move and rotate bones easily
Thanks! I appreciate that! :)
Dizzying explains my situation perfect... that's me trying to figure out why some products don't show up. Sorry I didn't first explain that I knew how to add folders... my bad. Phil's videos showed me how... but not until watching your videos did I fully understand a great deal more.
I would guess that they are shaders.. in most circumstances... this would explain why the first choice is the best choice in most circumstances. Any shader, ??, should reference it's other files... greyscale, color or displacement elements if they are used within the shader main shader. Doh... what a goof I am too often.
You were of course correct... I'd bought Marcello's 3DPaint brushes only to discover that I also needed his shader pkg to use with it... had to wait until later to buy the shaders, which I wanted.
Very Kewl tip you've suggested... I'd thought about that but figured, as you say, a lot of things are duplicated in both.
Question/Suggestion?: I wonder if all the folders could be removed and then add the main folder ie; Scenes, Shaders etc. could be added to each tab so that everything is only there once??? Have you tried that? No don't rush off and try that unless you get overly ambitious... it may cause problems... better off to have the stuff listed twice. I'm only asking before I run off an try something stupid.
Of couse it does. BTW: You're products always automagically appear in Carrara... even better they are listed alphabetically. Kewl.
[from your next post]
I hope that your previous post didn't seem grumpy to you... It Was Not. If you ever seem grumpy to me I'll suggest you join The Seven Dwarf's. :)
You're "Leaning Carrara and Need some help" thead is absolutely Cool! Dartanbeck Rocks! ... in many ways.