Morphs transform the vertices of a model in a linear way, so they cant handle rotation / bending.
to bend an object it has to be rigged with bones, which makes it a "Figure", rather than a "prop"
As far as I know there are no tape measures available for Daz Studio
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Hi Toobis :)
Morphs transform the vertices of a model in a linear way, so they cant handle rotation / bending.
to bend an object it has to be rigged with bones, which makes it a "Figure", rather than a "prop"
As far as I know there are no tape measures available for Daz Studio
Hope it helps :)
Here is one in centimeters, it's a figure.
http://www.renderosity.com/mod/freestuff/index.php?user_id=444517
Thx guys.
Is it just me, or does trying to load that tape measure in DS4.5 crash the program?