Will Shader Baker do this?
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if I tile a texture, say 5x5: can I use shader baker to make that into a single texture?
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if I tile a texture, say 5x5: can I use shader baker to make that into a single texture?
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Comments
Yes.
To expand; it can be done for a particular material zone or for the whole figure. With a bit of tweaking in the Shader Mixer; you can ever bake procedural textures.