Facial Morph sample?
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Are there any code samples that show how to change Genesis facial expressions using the SDK?
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Are there any code samples that show how to change Genesis facial expressions using the SDK?
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Comments
No. But what are going to want to do is iterate across all the DzPropertys on a node, it's object, and all the modifiers(if the modifier is a morph and use its valueChannel's) to find the DzFloatProperty that you want to drive.
Porting the sample scripts located here to compiled C++ that uses the SDK rather than the script API should be fairly easy. The scripts are commented and show which classes are involved.
-Rob