Show us your 3Delight renders
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I like that pretty cool. :)
Thanks, @Liana.
It's part of a custom RSL shader. If I live long enough, there will be a free release of a complete "kit". Of course it's already outdated because 3Delight is moving on to use OSL (a better shading language), but I'm not sure DS will ever get the facilities to reliably support a new API this OSLtracer requires.
Found it, yay! Reading now...
oh? so this existing 3DL in daz will possibly continue to become more outdated? I am not that sold on iray for many reasons yet
...that is sad.
In fact, there are already so many good assets available for daz and poser that works in DAZ Studio. So many free or low cost because of the newer assets that have been coming out for G G2 G3 and Iray. (So in one sense I am left behind but that is okay.) I found that V3 and V4 and the various females and males that are of that line very much still usable for me. One (two) item(s) I highly recommend are available at Renderosity. It is called Perfect V4 Complete - Full Body Fix By: Xameva, (and also Perfect Booty M4 - Automatic Fix By: Xameva, meipe). Works well with the 4 and 3 lines so shoulders and gluts, etc don't look rediculous.
http://www.daz3d.com/forums/discussion/10764/apply-smoothing-modifier-and-collision-iterations.
...not having much of a budget to work with I am unable to buy a bunch of character shapes just for the skin textures. G2 and Genesis still had the benefit of using older skins, (some of the Gen4 ones were actually very nice quality). Given the change in mapping structure with G3, using older skins was no longer possible without some form of conversion tool (shades of the old "XD days", but for skins instead of clothing).
In a few weeks Skin Builder Pro3 should be released, then with G3F I will finally be in business.
That is pretty much the direction I have been going in my learning and experimenting process. Thanks for sharing waht you do and aother useful info. :)
I have been working on modeling in Hexagon, creating morphs, refitting outfits in hexagon, etc. I have been busy because i know nothing about Hexagon, but have some experience using blender and sketch-up. It was not too hard to adjust to. I finally did a complete retexture of an item I was working on refitting to other figures which has been an interesting quest all by itself. Here is one of my experiments with a bit of help from my new friend. She jumped up to Genesis3. I was working on V4 fit for this A3 dress which I really like. Hurdles and learning. LOL
The first dress is the original texture and the second one is my new texture. I pretty much left things as is. I wanted to compare, but tweaking as needed.
uh-oh! ...they let me at the shader mixer machine
...that looks as good as a number of Iray renderings I've seen
Fun stuff: shaders are always there, even if you don't know what they are. That little "DAZ Default" thing in the surfaces tab, where you change the mode from "plastic" to "skin" and so on, is a simple shader written in RSL. Same as each and every light you add into the scene - they are all shaders.
A shader is a small-ish program that tells the actual renderer how to "shade" (in the "art" sense of the word) the surface or volume: how it interacts with light.
Even "Shader Mixer" creates little pieces of code behind the scenes. The user just has no way to actually see and correct this code.
The DoF really makes the difference here; very well done!
Just found this thread! I'm still using 3Delight and creating products for it. The image below was created with my new set Reflective Radiance for 3Delight. The set calculates bounce light and includes 23 light presets.
http://www.daz3d.com/reflective-radiance-for-3delight
If anyone is using this, please post your render and or experience with it here.
You asked for it Barefoot, here is is:
These are what I made as fully finished renders with Marshians Refelctive radiance,
In my thread you will find some test renders with different environmental light sets from the reflective radiance. I had the chance to test the product in advance and I'm really happy with how it works.
Ah sorry I thought I had one in my signature, here it is: http://www.daz3d.com/forums/discussion/67611/linwelly-s-grove#latest.
You'll have to get to the last page for the Reflective radiance renders.
Thank you, will check it out.
Very artsy images =) I guess Marshian's kit really lends itself to those magical/otherworldly type of scenes, what with how bright the bounce tends to look.
Here's the my recent one. The straight render (added backdrop though) and then again after post work
I have been actually doing some modeling in Blender (barbwire fence) and tried to 'paint' the daz cow a new hide. I am still working on the later though. This is what I have done and rendered in 3DL.
I'm impressed! A country mouse, bird, three cats and two holy cows on top of it all. My PC would buck on anything other than the barn.
Thanks Barefoot. :) Oh, doing a scene in 3DL?
I have 16 GB of ram memory plus a 4GB graphics card. I would like more memory but mine went up about $25 (more like $104 for 16 GB. I got it for $76 last year) even on sale now.