Question about Carrara Surface and Skin Shaders by 3DCelebrity
UnifiedBrain
Posts: 3,588
http://www.daz3d.com/carrara-surface-and-skin-shaders
I assume that these shaders are fairly old? Maybe before Genesis?
My question is, does anyone here still use them?
(They are a freebie today with the bonus coupon)
Comments
These are procedural shaders, not maps. I still use them as a base for procedural skin shaders for some of my custom figures, but I always adjust them - but that is standard for me now with all shaders I buy. I don't recall ever using them on figures that come with dedicated skin maps, like V4/M4 or genesis. Here is a quick test render of one of my custom low poly heads with three of the skin shaders applied (lips are mine, sorry) with no adjustment. The lighting has a bigradient and global illumination.
Yep, I use them quite often, not necessarily for skin either.. and diomede said a bit of adjusting sometimes to suit what I'm after.
Another excellent way to learn shaders, and it's always useful to have shaders to grab on the fly.
evilproducer had a cool thread around here somewhere showing his cool procedural skin shader he made/was working on from a tutorial he had found. His shader is available on ShareCG, I think?
The tutorial was all about adding the little moles and other skin changes to the shaders.
Never judge a shader by its age. Great shaders are great, no matter how old or new they are, unless they were made for a different render engine.
Hey, thanks guys!
I will get them tonight.