Sketchy - Toon and Art Style Shaders for Iray [Commercial]

DimensionTheoryDimensionTheory Posts: 434
edited March 2017 in The Commons

I've just finished work on a new shader that I think a few of you will be excited about.  The Iray Toon Shader brings some new features to Iray that will help you with rendering cartoon styles and other art mediums like sketch and print.

http://www.daz3d.com/sketchy-toon-edge-and-art-style-shaders-for-iray

This set contains a suite of presets built around a custom art style shader for Iray, designed to introduce a wide range of non-photorealistic effects to your renders!  Everything from magna and old school print, anime and rough sketching is possible with more than 330 presets and modifiers available.  Quickly add thick outlines to the outside edges of your models then blend things together with some cross hatching.  Two layers of outline add versitility you can use to produce numerous unique multi-tone cell shaded illustrations.

  • Custom Art Style Shader
    • Two layers of outline
    • Quickly modify edge thickness
    • Projected drawstyles work across all UVs
  • 80 Full Shader Presets
    • 6 Basic Toon
    • 6 "Circle" Draw Styled
    • 6 "Crosses" Draw Styled
    • 6 "Cross Hatch" Draw Styled
    • 6 "Dashes" Draw Styled
    • 6 "Dots" Draw Styled
    • 6 "Hexes" Draw Styled
    • 6 "Lines" Draw Styled
    • 6 "Pixel Grid" Draw Styled
    • 6 "Pixels" Draw Styled
    • 6 "Sketch" Draw Styled
    • 14 Mixed Medium
  • 114 Solid Color Base Diffuse Options
  • 59 Toon Diffuse Modifiers (Layer One Outline)
    • 2 Enable/Disable Options
    • 6 Darken Base Diffuse Options
    • 7 Diffuse Edge Strength Options
    • 7 Diffuse Edge Contrast Options
    • 11 Diffuse Normal Options
    • 26 Color Options
  • 53 Toon Outline Modifiers
    • 2 Enable/Disable Options
    • 7 Outline Edge Strength Options
    • 7 Outline Edge Contrast Options
    • 11 Outline Normal Options
    • 26 Color Options
  • 30 Draw Style Modifiers
    • 10 Diffuse Draw Style Types
    • 10 Outline Draw Style Types
    • 10 Draw Style Scale Options
  • Neutral Lighting Options
    • 1 Solid White Environment Map 32x32
    • 1 Gradated Environment Map 1920x1080
  • Draw Style Textures
    • 4096x4096 PNG

New features overview PDF https://www.dropbox.com/s/lj3xn9dtjk4qq1s/Iray%20Toon%20Shader.pdf

Temp fix for UV issues on Full Presets Basic A-F and Sketch A-D https://www.dropbox.com/s/lkvd468jm6y4357/DTTS - Fix For Full Shaders.zip

01_Sketchy_Iray_Toon_Shader_Main_Image.jpg
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02_Sketchy_Iray_Toon_Shader_PopupA.jpg
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03_Sketchy_Iray_Toon_Shader_PopupB.jpg
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04_Sketchy_Iray_Toon_Shader_PopupC.jpg
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13_Sketchy_Iray_Toon_Shader_PopupL.jpg
1920 x 1080 - 628K
12_Sketchy_Iray_Toon_Shader_PopupK.jpg
1500 x 650 - 507K
07_Sketchy_Iray_Toon_Shader_PopupF.jpg
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05_Sketchy_Iray_Toon_Shader_PopupD.jpg
1000 x 1300 - 586K
Post edited by DimensionTheory on
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Comments

  • Digital Lite DesignDigital Lite Design Posts: 728
    edited February 2017

    Oh sweet!!!  Tho the link is broken for me :( 

    Post edited by Digital Lite Design on
  • MattymanxMattymanx Posts: 6,905

    Those look good DT

  • Oso3DOso3D Posts: 15,009

    Cool! Those do a bunch of things mine don't.

  • MarcCCTxMarcCCTx Posts: 924
    edited February 2017

    I want. Release date?

    I can't download the PDF, but are there goint to be color presets? The third pictiure is very impressive.

     

    Post edited by MarcCCTx on
  • Thanks everyone! 

    MarcCCTx said:

    I want. Release date?

    I can't download the PDF, but are there goint to be color presets? The third pictiure is very impressive.

     

    Yes!  Sorry, I forgot to include the product feature list.  I've added it to the original post.

  • Download works for me in Firefox (51.01)

  • I changed the link a bit so hopefully it now works for those it didnt.

  • Oso3DOso3D Posts: 15,009

    My list of reasons to use 3dl continues to dwindle...

  • I want, I want, I want!!!!

  • SloshSlosh Posts: 2,391

    Cool! Those do a bunch of things mine don't.

    Stay talented, fellow user!

  • CybersoxCybersox Posts: 9,053
    edited February 2017

    I changed the link a bit so hopefully it now works for those it didnt.

    Nope.  That's now a seriously dead link.  Doesn't work with Firefox, doesn't work with Internet explorer, doesn't work with Chrome.  Is your server dead or overloaded?

    edit - actually, my android phone can get to your server, but the file is apparently corrupted. 

    Post edited by Cybersox on
  • Looks awesome. 

     

    Link doesn't work for me either. Tried Chrome and Opera and get an error saying the DNS address could not be found

  • Ok, I replaced the link with one on Dropbox which SHOULD be working.

  • Do you need to light the scene any differently than a typical Iray render?

  • AllenArtAllenArt Posts: 7,169

    Ok, I don't buy many shaders because I can usually make what I want, but this looks like an absolute must-have. Great job! :D

    Laurie

  • Do you need to light the scene any differently than a typical Iray render?

    Not really.  Most of the promos were rendered using the included neutral HDRIs, which in a couple cases were accompanied by a single mesh light.  I did this just to make it look most like it was done on paper.  The effects will show up the same in any lighting situation though.  In my opinion the best toon effects come from using a single bright light to produce hard shadows and a low brightness neutral HDRI for fill but you can get good results with other lighting.  There's some examples here of the Star illustration using only a few of my HDRIs for lighting.

    Star-A.jpg
    1000 x 1300 - 857K
    Star-B.jpg
    1000 x 1300 - 976K
    Star-C.jpg
    1000 x 1300 - 1M
    Star-D.jpg
    1000 x 1300 - 1M
  • Do you need to light the scene any differently than a typical Iray render?

    Not really.  Most of the promos were rendered using the included neutral HDRIs, which in a couple cases were accompanied by a single mesh light.  I did this just to make it look most like it was done on paper.  The effects will show up the same in any lighting situation though.  In my opinion the best toon effects come from using a single bright light to produce hard shadows and a low brightness neutral HDRI for fill but you can get good results with other lighting.  There's some examples here of the Star illustration using only a few of my HDRIs for lighting.

    Wow that's great.  Not having to learn to use some special light setup really makes this appealing.

  • 3Diva3Diva Posts: 11,488

    This looks like it might be pretty cool. I'm looking forward to seeing what comes of this. Looks like it could be a great product. 

  • Looks very, very cool!!!

  • YES! FINALLY!

  • I think these belong in my Runtime.

  • That third render is exactly the kind of style I'm looking for. Main color render, and this on top.

    With this shader set and the Outline Script for Studio, this  is going to help me get the graphic look I'm going for.

    How fast is the render? And how fast will it be in the store?

  • IceDragonArtIceDragonArt Posts: 12,548

    Wow this looks really exciting!

  • LlynaraLlynara Posts: 4,770

    Yes! Yes, please!!!

  • kaotkblisskaotkbliss Posts: 2,914

    Excuse me while I step into the future and get this now :)

  • Looks awesome!

  • AtiAti Posts: 9,130

    Is this going to keep the existing textures? Some of the previous cartoon-like shaders required that we add the textures back one by one after applying the shader.

  • nicsttnicstt Posts: 11,715

    What about render speeds in comparison with normal IRAY?

  • SpitSpit Posts: 2,342

    I downloaded the pdf okay but it won't open in acrobat reader.

  • How soon will this be available?

    I already have 2 other shaders and this will make a very welcome third!

    * This is just wrong on so many levels.

    http://www.daz3d.com/forums/uploads/FileUpload/d7/a82ae6d116cf0eeea6e171170c1f74.jpg

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