How to create atmospheric haze ? :-)
adey.dawson_abaceed99b
Posts: 2
Hi :-)
I would like to add a haze to my renders in Daz3D Studio. You know the kind of thing envioroments start to loose there contrast over distance. I have seen at least one utility in the DAZ3D store that could achive this but I think it may use a pugin and it might not be suitable for the latest version of 4.5
http://www.daz3d.com/atmospheric-effects-cameras-for-daz-studio
Would this still work or can you recommend something that would :-)
Thanks :-)
Comments
Just a quick request. Can you post all your questions into one thread please, to make it easier for us to follow them and help you.
They'll work. They're shader based camera's, not a plugin. I haven't upgraded to the latest build yet, but I use them in DS4.5.1.6
And there's always the 30-day return policy from Daz if you're not happy with the product.
I don't usually recommend any product as we all have different tastes but in this case I will make an exception becase i LOVE that set. Plus you get so much more than Hazefor the money.
There is also the built-in UberVolume (DS 4.5 Pro).
Personally I wouldn't use Uber Volume for anything big like a vast scene with Haze..for two reasons 1: it takes so darn long to render and 2: you can't have a camera inside an Uber Volume primative without Daz Studio crashing. Been like that since DS3 and I believe it is still the same though I can't test it.
For a simple Haze though you could use the Shader Mixer making a new Camera with the Haze attributes added. Sorry can't take screenshots to take you through the process.
Ok guys thanks for your help I have a better idea what I have to do now. So much to learn but I do love it :-)
The atmospheric camera set is indeed awesome and since it works with Shader Mixer it's rather future proof as well unless they break Shader Mixer.
loving the atmospheric camera set