How Well Does Marvelous Designer Create Clothes For Daz Characters?

I saw an advertisement for a product called Marvelous Deisgner (http://www.marvelousdesigner.com/product/overview) which apparently some people have used to create clothes for Daz characters.  The product looks promising but I would like to know what users of the product have experienced in trying to use it to make clothes for Daz characters.  Questions that come to mind are:

1) How difficult is it to use in making clothes for Daz characters

2) When you create clothes for a Daz character that has been brought into Marvelous Designer, can you send those clothes back to Daz or are they stuck in the Marvelous Designer software. Basically trying to figure out how someone uses this tool for projects that will be using Daz characters. I use Vue to create environments and Cinema 4D to create non human objects and Daz for Characters to place into the scenes I create. I have always had to buy clothes but would like to make my own to better fit specific stories I have in mind.

2) How stable is the product? 

3) Roughly how long does it take to make clothes for Daz characters using this tool?

4) How good is the support?

5) What are the problems in using this tool which I have not asked about here?

 

Comments

  • SickleYieldSickleYield Posts: 7,644
    edited April 2017
    Well, I'm not the clothing expert, but I do have an MD-made product in my store and have used it for many promos on others now. 1) Not hard compared to many modelers, more so if you've ever cut and sewed patterns IRL but anyone can learn it. You still need Zbrush or another modeler, however. It can't do rigid elements like buttons and buckles yet. We PAs argue about the topology it generates (if you keep its geometry you keep its nice UVs; if you retopo elsewhere you must redo UVs). 2) You have to export them to obj and rig them in DS, but they certainly can be exported. 2) Pretty stable. I've had lags/crashes on a really demanding scene but otherwise it's fine on my system (Windows 7). 3) Depends. A short skirt takes 2 min. A massive floofy ruched dress takes days. Either way rigging and texturing still usually take longer than designing/simming. 4) No idea, haven't used it. 5) Mainly I mentioned them in 1. No rigid bits, arguable topology, you still have to rig and texture elsewhere. Nothing is better than MD at what it does but it's not a magic bullet.
    Post edited by SickleYield on
  • grinch2901grinch2901 Posts: 1,246
    edited April 2017
    Well, I'm not the clothing expert, but I do have an MD-made product in my store and have used it for many promos on others now. 1) Not hard compared to many modelers, more so if you've ever cut and sewed patterns IRL but anyone can learn it. You still need Zbrush or another modeler, however. 

    It depends on what you want to do with it whether you need another modeler. If you want very realistic clothes that have detailed seams, stitches, etc then yup, MD doesn't do that and you need to use another product.  Obviously SickleYield makes some of the best stuff and for sale to boot so her needs will be on that side of the equation.  On the other hand if you want something that gets detail from textures (diffuse, bump, displacement, normal, whatever) or for clothes in figures where you don't need super high detailing (toon renders, background characters, or just personal preference) then you don't need zbrush or another modeler. Export directly from MD, import into Daz Studio, and rigging via trasfer function works fine.  Depends on your needs.  

    As for whether it's easy, I think so. Getting good stuff out of it is a matter of practice, learning what works and what doesn't, and trying lots of things.  They have a monthly subscription model so maybe you should try for a month or two and see if it's for you.

    Post edited by grinch2901 on
  • alexhcowleyalexhcowley Posts: 2,392

    A quick note on one of the major upgrades in Marvelous  Designer Six.  This does support buttons and button holes. I've never used this feature myself since I bought MD to create skirts for fantasy gowns but it's there for folks who are interested in this kind of thing. 

    Cheers,

    Alex.

  • ToyenToyen Posts: 1,923

    That one time I tried to export a garment with a button on it, I was getting crashes. Maybe they fixed it since.

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