Setting Extra Bones to Adjust to shape on conformed figure

wancowwancow Posts: 2,708
edited December 1969 in Daz Studio Discussion

okay,

Here's something I have not seen...

I have a set of earrings, and I have set them up to work on the Genesis Default Shape.

These earrings each have their own bone i have rigged so that they can move...

Here's the problem: I need to have those bones scale to V5 and whatever other character...

The question is: how do I bake bone position to that specific morph without destroying the original position of the earring bone?

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