Sclera Turning black
kataryna_dragonweaver
Posts: 0
Hi,
I'm having a problem with the Sclera of one of my characters turning black at certian angles. I've tried adjusting all the colour settings to see if I could fix it and I can't seem to figure out anything that works.
This is happening during the unlit scenes, the lit scenes, and the renders.
I'm going to try posting a screenshot with this... hoping I don't mess it up.
Thanks.
ScreenShot.jpg
960 x 720 - 84K
Comments
The all important question is: does it look like this when you render?
Some eye textures are unusual in that they appear somewhat translucent and you can see the back of the head. In the case of your character, you're probably seeing her hair through the eye. It can be somewhat jolting to see, but rest assured that it doesn't appear during render the majority of the time.
I've noticed this with the Philip eyes in the M5 pack as well as several others. Again though, they render just fine in most circumstances so I wouldn't let it bother you unless it appears the same way afterwards.
Yeah it creeped the hell out of me when I first encountered the disappearing sclera but then it rendered fine so all was good in the end.
Thanks on closer inspection of the older renders (and a close up test). It seems to be working fine. Thanks guys as long as I know it's works.