Exporting Genesis as .OBJ?

lexbairdlexbaird Posts: 167
edited December 1969 in New Users

I want to play with making a custom morph, but I seem to have an issue with the Daz to Hex bridge. So in the meantime when I want to export a Genesis figure, import to Hexagon 2.5 for modeling, and then export it back to Daz, what are the proper settings in these dialog boxes? Whenever I get the Genesis into Hexagon, it is the wrong scale and the different groups are separate. For example, adjusting the vertices in the hip causes the mesh to separate along the hip/abdomen seam.

Meanwhile, if anyone knows how to get Daz to recognize that I do have the later version of Hex 2.5, I'd appreciate knowing the fix for the Mac version. I gather there is some Win .INI fix on the windows side, but that fix description doesn't work on Macs.

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Comments

  • kitakoredazkitakoredaz Posts: 3,526
    edited February 2013

    When I export (save) obj from DS to hexagon,
    the setting is same as you show.(scale 100%)

    EDIT,,
    you may hope to change "Write gorups",
    Use Figure Name. it can export genesis as one node as same as hexagon bridige.

    But you need to change import option,,in hexagon.

    Import the obj with scale factor "0.1" ,
    then export (save) the obj , scale factor "10"

    when You import the obj again to DS,
    import the obj with (scale 100%)

    I think once you set the scale factor,, hexagon record your setting
    about import and export.so you need not change setting.

    =============
    and after modifying the obj which imported by hexagon bridge, when you need to stop your work,(can not send buck to ds)
    and may hope to save the obj in hexagon, the setting work well too.

    (save the obj with scale factor "10" , then load the obj with scale factor "0.1")

    Post edited by kitakoredaz on
  • lexbairdlexbaird Posts: 167
    edited December 1969

    Thanks!

    BUT... I solved the Bridge problem! It took reinstalling Hexagon.

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