How do I pin the translation/rotation of a bone using a script?
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How do I pin the translation/rotation of a bone using a script? Is there some simple thing like Bone.IsPinned = true or something like that?
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How do I pin the translation/rotation of a bone using a script? Is there some simple thing like Bone.IsPinned = true or something like that?
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Hi!
Maybe it helps to you :)
See PIN in Action Index.
http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/interface/action/index/start
You're a legend. This is exactly what I needed. Thanks.
you're welcome