How to make different clothes not poke thru eachother?

Hello. I'm a beginner with Daz and have basic knowledge of couple different 3d modelling software but texturing etc is not my strong suite.

I have the following problem. I'm trying to do a walking animation with a character that has multiple different clothing options on her. During the animation the different clothes intersect and poke thru eachother. How do I remedy this situation? I need the black cloth to stay on top of the underwear at all times.

Ignore the other poke thru problems on the pic, I haven't adjusted anything on the test render.

 

 

example1.png
368 x 573 - 399K

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,909

    One option is to create Geometry Shell for the figure (Create menu), make it invisible (Scene pane eye icon), set the clothes to collide with the shell (Parametrs pane>Mesh Smoothing, assuming there is a Smoothing Modifier applied - if not Edit>Figure>Geometry>Apply Smoothing Modifier), and in the Parametrs pane adjust the offset for the Push Modifier on the shell. For more advanced control you can add a Push Modifier Weight Access node from the create menu and edit thew eight map to have diffrent degrees of offset in different places.

  • uglimusuglimus Posts: 0

    Thank you. I will try that.

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