How to make different clothes not poke thru eachother?
Hello. I'm a beginner with Daz and have basic knowledge of couple different 3d modelling software but texturing etc is not my strong suite.
I have the following problem. I'm trying to do a walking animation with a character that has multiple different clothing options on her. During the animation the different clothes intersect and poke thru eachother. How do I remedy this situation? I need the black cloth to stay on top of the underwear at all times.
Ignore the other poke thru problems on the pic, I haven't adjusted anything on the test render.


example1.png
368 x 573 - 399K
Comments
One option is to create Geometry Shell for the figure (Create menu), make it invisible (Scene pane eye icon), set the clothes to collide with the shell (Parametrs pane>Mesh Smoothing, assuming there is a Smoothing Modifier applied - if not Edit>Figure>Geometry>Apply Smoothing Modifier), and in the Parametrs pane adjust the offset for the Push Modifier on the shell. For more advanced control you can add a Push Modifier Weight Access node from the create menu and edit thew eight map to have diffrent degrees of offset in different places.
Thank you. I will try that.