A question about eyes

noxnox Posts: 15

I've attached a low res version of a render that I just completed. Overall I think it looks okay. However, in my opinion her eye seems to have a plastic look to it. The way it reflects the light doesn't seem natural to me. Are there any tricks/techniques I can use to get a more natural look?

Contemplative.jpg
576 x 640 - 289K

Comments

  • nonesuch00nonesuch00 Posts: 18,333

    1) Use a different eye texture set

    2) Look in the Shaping tab under 'Eyes' for various eye shape morphs, eg Corneal Bulge, Iris Realism and dial them to at least 50% each. You need to have bought for Corneal Buldge I believe it's the Head Morphs product by DAZ Originals and for the Iris Realism I don't know where it comes from, Maybe Zev0's Growing Up Morph packages or maybe their Aging Packages 

     

  • noxnox Posts: 15

    Thanks for the advice. I loaded the eyes from another model and found the Coneal Buldge morph. Those improved the appearance significantly.

    Looking at the new render I think the thing I need now is a way to give the eyes a 'wet shine'.

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