Tutorials-bringing clothes from Maya/Blender to Daz and autofit

Hi,

 

Can anyone recommend any good youtube tutorials or on Daz forums on how to take a completed piece of clothing from Maya or Blender, importing it into Daz3ds, applying a rig to it and making it so that when i apply it to a G3F or G3M it will autofit.  I dont need help creating the actual piece of clothing.  For that i figure i would just import a default G3 figure into Maya/Blender and create the piece of clothing using the G3 figure as a template.  But what i needed help with is how to rig that piece of clothing in Daz and how to make it autofit.  So that if i decide to apply the clothing to my Aiko figure or any other customized G3 body it will autofit.  I looked a bit on youtube and saw something about how you copy the bones/rig from a G3 figure to the clothes and just delete any bones that you dont need.  But it wasnt a very good tutorial because it skipped over a few things so i was a bit lost.

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