Thinner bottom eyelid?

pepeschliemannpepeschliemann Posts: 41
edited July 2017 in Art Studio

I'm doing a custom model similar too 3DUniverse's Toon Generations 2 but I have a problem - the bottom eyelid is too thick, meaning the bottom eyelash is too far away from the eye. See the picture - on the right hand is my model, on the left 3DUniverse's (and Moana in the inset).

Does anybody have any ideas what I could do to fix this? The G3 female head morphs pack didn't come with dials to deal with this. Does anybody know of any other product that might? Or any other way of fixing it?

For bonus points, if anybody knows if there's a way I could make the caruncles (red corner of the eye) go away completely to make a rounder-looking eye (like Moana's eyes... and basically every other female character in big budget 3D animation), please let me know!

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Post edited by pepeschliemann on

Comments

  • One thing I did have moderate success with is moving forward the eyes just a little (increasing "z translate"), but I'm kind of worried this might have adverse side effects when posing/doing expressions.

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