How do I make a moon?

DDCreateDDCreate Posts: 1,404

I wondered if any of you elder-Dazzers had any tips for techniques that work best for having a Moon/Sun in your pictures. Less as a source of light and more for just the visual of it. Or for a light source too if there is a good method for that. Can't wait to hear. 

Thanks for your help!

Comments

  • SimonJMSimonJM Posts: 5,999

    There's a few planetary-type proudcts available and I am pretty sure at least one offers a moon and/or a sun.  If you want to do it yourself you'll need todecide if you want a flat plane or a sphere as representation.  In either case loading a suitable texture to have it look good may be an issue (especially to the sphere?)  Having it be a light source can be less of an issue: in 3Delight use UberArea light shader and dial up the power and in Iray make it Emissive and ... dial up the power!

    Remember the wise adage oft quoted to me, "size does not matter" ... the moon appears to be very close to the size of the sun (recent total eclipse seen across the US being proof), somall you need is an object that appears to be the right size looming in the sky.  And, of course, the moon does not actually shine, it reflects, but making it emit light is a reasonable cheat (saving the need for a sun and blocking geometry of a planet., etc. ...)

  • FishtalesFishtales Posts: 6,162

    If you use Sun and Sky only you can turn the dome and position the sun and it will be seen in the render.

  • OstadanOstadan Posts: 1,128

    If you don't need it as a light source, perhaps it would be best to use photographic material as the background.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,603
    edited August 2017

    click for a big whopper image and rightclick save image as ....

    NASA public domain image

    put it on a sphere primitive in diffuse bump and emission and adjust the emission as desired 

    Post edited by WendyLuvsCatz on
  • Dont you want to put it in afterwards in post production?

    if not I'd just find a moon image, and drop it onto a primitive plane. You'll need to create an opacity map as well, then position it where you want it.. 

  • nonesuch00nonesuch00 Posts: 18,320

    I used a DAZ primitive sphere & a map of the moon too similar to the above post & turn on emission - very very bright emission

    For the sun I did the same only I used a red / orange / yellow gummy bear shader for MEC4D's vol 2 iRay shaders.

    I did those strictly for visual although they provide a bit of light as well.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,603

    I used a DAZ primitive sphere & a map of the moon too similar to the above post & turn on emission - very very bright emission

    For the sun I did the same only I used a red / orange / yellow gummy bear shader for MEC4D's vol 2 iRay shaders.

    I did those strictly for visual although they provide a bit of light as well.

    mmmmm gummy sun  heart I want that jube

  • SimonJMSimonJM Posts: 5,999
    edited August 2017

    I used the jpeg linked to by @th3Digit to give the process a whirl and fely I had to add some stuff, so ...

    image

    And, of course, the moon being a sphere set to emissive is not accurate as it is radiating in 360 degreses, not just reflectng

    ET by moonlight.jpg
    2000 x 2000 - 2M
    Post edited by SimonJM on
  • DDCreateDDCreate Posts: 1,404

    Wow!! Thank all of you for the input! I think I'll play with a few of those options!

    And thanks th3Digit for that map!!

  • SixDsSixDs Posts: 2,384

    And I am so very proud of everyone who responded without one of them taking the "low road" response. laugh

  • DDCreateDDCreate Posts: 1,404

    Aaand I'm dumb. Where do I find "emmisive"? I looked up and down the list in the Surface Tab. :(

  • KeyKey Posts: 19
    DDCreate said:

    Aaand I'm dumb. Where do I find "emmisive"? I looked up and down the list in the Surface Tab. :(

    In Surface tab, go to Presets > Shaders > Iray

    You will find emmisive there.

  • SimonJMSimonJM Posts: 5,999
    SixDs said:

    And I am so very proud of everyone who responded without one of them taking the "low road" response. laugh

    ANd I will admit to the fact that I thought long and hard about posting, "bend over, tug down strides ..." but decided I'd be better than that ...  for once devilblushcheeky

  • DDCreateDDCreate Posts: 1,404

    Still a work in progress but thank you all again! I think the moon adds a little something to it!

    (p.s. Don't worry, he's a bad guy. No one will feel bad. Except maybe for the owner of the car he lands on.)

    Suicide.jpg
    1031 x 609 - 458K
  • nonesuch00nonesuch00 Posts: 18,320

    both moon renders look great

  • SimonJMSimonJM Posts: 5,999

    I 'weakened' and re-did the image with the moon done 'properly' (reflective with a spot aimed at it):

  • ChezjuanChezjuan Posts: 522
    edited August 2017
    SimonJM said:

    I 'weakened' and re-did the image with the moon done 'properly' (reflective with a spot aimed at it):

     

    I did something similar with a reflective moon. I found a really good free 8k moon texture here: https://www.solarsystemscope.com/Textures. They also have textures there for all the planets in the solar system.

    I also want to thank DDCreate for starting this thread - I have TerraLuna and use that, but if I am just looking for a moon in the background rather than moonlight for the scene, this is quicker and easier.

    Evening beer..png
    2550 x 1378 - 5M
    Post edited by Chezjuan on
  • nonesuch00nonesuch00 Posts: 18,320

    Cool. Thanks for the link

  • DDCreateDDCreate Posts: 1,404

    Great link Chezjuan! Thanks!!

  • SimonJMSimonJM Posts: 5,999

    Cool. Thanks for the link

    +1 - and for fun, with earth, add a geo shell to the sphere, increase the Offset a little and add the cloud layer to diffuse (or Iray equivalaent) and also to opacity/transparency

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,603
    SimonJM said:
    SixDs said:

    And I am so very proud of everyone who responded without one of them taking the "low road" response. laugh

    ANd I will admit to the fact that I thought long and hard about posting, "bend over, tug down strides ..." but decided I'd be better than that ...  for once devilblushcheeky

    oh and I almost went there too cheeky

  • nonesuch00nonesuch00 Posts: 18,320
    SimonJM said:

    Cool. Thanks for the link

    +1 - and for fun, with earth, add a geo shell to the sphere, increase the Offset a little and add the cloud layer to diffuse (or Iray equivalaent) and also to opacity/transparency

    Nice tips thanks

  • DDCreateDDCreate Posts: 1,404

    I am making a mistake on my moon and I can't tell what it is. This worked well for me once but now, not so much.

    Pic 1: How it looks (blah)

    Pic 2: With Emmissive Shader. More Blah

    Pic 3: How my picture turned out whenI first asked this question.

    Why oh why won't my moon glow bright?

    Moon1.JPG
    1537 x 923 - 197K
    Moon2.JPG
    1547 x 925 - 224K
    Moon3.JPG
    1034 x 610 - 119K
Sign In or Register to comment.