Any lightning how-tos?

Searing137Searing137 Posts: 0
edited December 1969 in Hexagon Discussion

Want more than some transparency gel, it would be nice if someone has an inkling how to create genuine 3D particle effects such as lightning in hexagon. Possible?

Comments

  • Design AcrobatDesign Acrobat Posts: 459
    edited December 1969

    Particle effects?

    I suppose one would need the ability to animate. One cannot animate in Hexagon.

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Should be easy enough to model a lightening bolt in Hex, rig it in an animation app and use some clever lighting techniques and animation to make it realistic.

    Some time ago I saw some really good effects done with shooting particles inside a modeled lightening bolt in Carrara.

  • RedSquareRedSquare Posts: 0
    edited December 1969

    One cannot animate in Hexagon.

    and, as far as I am aware there is not a particle system within Hexagon. I'll go one further there is not! You'll have to look towards Blender for example, for that. :)

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Just a quick "proof of concept" - pic 1 is the poly lines used, 2 is the mesh, 3 the model rigged in Carrara (on second thoughts, morphs would have been better than rigging) and finally the animation.

    http://youtu.be/60kT6AFg4z4

    lightning3.jpg
    800 x 996 - 59K
    lightning2.jpg
    800 x 1178 - 54K
    lightning1.jpg
    800 x 1082 - 48K
  • DartanbeckDartanbeck Posts: 21,522
    edited December 1969

    Beautifully done, Roygee! Really like your animation as well.

  • RedSquareRedSquare Posts: 0
    edited December 1969

    Well, well, Roy; that video was really great. All power to your mouse. :cheese:

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Thanks, guys:)

    Really just a quick experiment to see whether my idea would work.

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