Need Help with Daz environment to 3D Exchange for iclone
kennedy_obure
Posts: 0
Hello
I was hoping someone can help me with instructions on how to export daz 3d environments, in this case I am interested in skull cove to 3D Exchange then to iclone. So far I am okay with exporting characters from genesis but I cant figure out the best way to export an environment, whether I have to export individual props one at a time which would be a little time consuming or if there is a better way to export the entire environment.
Thanks
Comments
I am not familiar with either iClone or 3DXchange, but I found this very easily on the web :
http://www.reallusion.com/iclone/pipeline/application_pipeline.aspx
It mentions 3DS, which DAZ Studio does not export, so I think you would be looking at Wavefront OBJ for props and scenery in general.
I use the pipeline which has a daz duf file for exporting daz characters to iclone via 3d exchange. I have exported an environment but I have to export 1 piece at a time then re attatch in iclone. I am trying to see if there is any way to export the whole environment at once.
I see, I think your post may be better placed in the DAZ Studio Discussion forum, or even the animation forum, you may get more replies from people who actually use these programs.
The New Users Forum is better suited to simpler questions about 3D, and not the type of thing you are looking for. Would you like me to as a mod to move it for you?
There is an iClone thread in the commons, and WendyLuvsCats has one on iClone in the commons as well.
obj file - but you can't change any thing after .