Basic Clipping question

edited December 1969 in New Users

This might be a silly question, but how do I prevent clipping with various poses if I morph out a body? Do I have to further manipulate the body so that things look right?

Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    I am not sure what you mean here?

    I only know of 'Clipping' in a gaming context, and you should not be seing that in DAZ Studio, unless you have the camera set to some strange parameters. You can turn off limits when posing if you think that will help the end look of the pose, but it can sometimes be too much, is that what you mean? Can you give an exapmle please?

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    megagearx said:
    This might be a silly question, but how do I prevent clipping with various poses if I morph out a body? Do I have to further manipulate the body so that things look right?

    I assume you mean limbs and other body parts intersecting rather than behaving nicely. There's no perfect solution to this other than manual intervention. You'll have to move the body parts either by using the sliders or by directly manipulating them via PowerPose or the display window.

    With Genesis, this should only require minor adjustments so it shouldn't cause any real issues. Characters like V4 might need more work depending on the morphs you're using.

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    Ah, the penny drops!

    The only thing that would stop that megagearx is collision detection, which DAZ Studio does not have, sorry.

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