DS Repeatedly crashing b4 saving AVI

SuperdogSuperdog Posts: 765
edited December 1969 in New Users

I'm trying to save an AVI of a DAZ animation but DS 4.5 repeatedly crashes at the end before I can save to AVI. I used to be able to save AVI files but recently if I create an animation with moving camera DS crashes. This is happening with every animation I now create. DS used to be so reliable but now it isn't. I haven't changed anything in my PC so can't figure out what's causing this.

I can save the files as a series of images so if I save as bmp or tiff files how do I convert these into an AVI?

Comments

  • JaderailJaderail Posts: 0
    edited December 1969

    I use this for my Frames to any format I like...
    http://downloadvirtualdub.com/ It's a nice little prg.

  • SuperdogSuperdog Posts: 765
    edited December 1969

    Jaderail said:
    I use this for my Frames to any format I like...
    http://downloadvirtualdub.com/ It's a nice little prg.

    Ok thanks I'll check that out. What format do you save your frames in? I'm trying to get the maximum quality so I've been saving tiff files but maybe that's a bit OTT. What are the advantages of saving frames rather than rendering an uncompressed AVI?

  • JaderailJaderail Posts: 0
    edited December 1969

    I will save in png format myself, that leaves the option of using a Background layer on frames if I wish to do so. Tiff is a bit of over kill if you ask me. My reason for using a editor and rendering to frames is two fold.

    1. If I see that little bit from frame 26 to frame 67 is not right I can just edit those frames on the timeline and render just them again.
    2. I can stitch many smaller scene files (animations) into one much larger file with out my PC being tied up to do a full animation in one go.

    My final output mode is normally mwv as it is viewable by all vid players I have came across at this time.

  • SuperdogSuperdog Posts: 765
    edited December 1969

    Editing sections of a scene is a great idea I'd never thought about doing that but re-rendering specific frames will save a lot of time. Joining scenes together that way is another thing I'd never thought of. Thanks for the advice. I'm going to render to image sequence from now on.

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