Portrait rendering

I've recently started using DAZ STUDIO. I'm especially interested in portaits. In this rendering is  used G8F and default 3Dlight. I'd like you to tell me how you like and make suggestions how I could improve it. Please, don't be harsh.

Esma-4-1.png
769 x 570 - 540K

Comments

  • JamesJABJamesJAB Posts: 1,760

    If your main focus is Portraits, I would highly recomend using Iray for your renders.

    I say this because Iray is an "unbiased rendering engine". 
    This means that it is emulating the way light, surfaces, and camera settings work in real life.

    If you are experienced with live photography, you will have a much more enjoyable time working with Iray.

  • LinwellyLinwelly Posts: 5,947

    Its a bit difficult to help you without knowing your setup. E.g. for portrait, do you use the classic 3 point light setup? did you turn of the headlamp on the camera, did you have a look at the shadow settings of you lights?

    I like that you made her a bit of a different character. the background is a bit noisy to give the portrait the necessary attention (except you have a reason to show her in front of that scenery, then it would be good to give some sort of indicator what she has to do with the background ( dressed up for a night out or something like that)

    These are just suggestions, there is a lot do discover and i woudl like to encourage you to visit our New Users challenge which starts anew in january

  • AloreeaAloreea Posts: 285
    edited December 2017

    Hello, I'm interested portraits as well. I really love the background and the character you have in your render. Also, I agree with Linwelly. The background is a bit distracting and causes you to look at the background more than the character.

    One way you can fix this is by creating a rim light. The rim light will create a kind of frame around the character and draw her away from the background. Personally, I use a point light for making my rim light.  I think they're really easy and fun to use. Once you add the light, move it either beside or behind your figure.  This should help to separate her from the background. From here, you can change the brightness by changing the intensity. 

    Here's a quick video that explains rim lights. > https://www.youtube.com/watch?v=WMKDnyKhBVI

    Btw, If you're interested in serious realism in your portraits, I also suggest Iray. Iray is a rendering engine that allows you to make photorealistic images. It's pretty amazing.

     

    Post edited by Aloreea on
  • nonesuch00nonesuch00 Posts: 18,131

    There are various portrait lighting setups in the DAZ Store for various prices. 

    One of the best portrait lighting setups though is to create an scene & choose the default iRay HRDI setup for it. The lighting is really nice in that setup. Of course 1 portrait lighting setup is not much but it is a good start.

    Make sure to turn the Headlamp off to 'Never' from the default settings 'Only when no scene lights'

  • I have some free Iray portrait HDRs here if you do try Iray. http://fav.me/dbuoadc

    They're really simple, all built with a key light and a diffuse fill light, so they work well as a base to add rim lights and such to. And I think they're pretty okay just on their own.

  • Hello modestyblaze,  welcome to the rendering fun.  As mentioned above 3 point lighting setup is well established for portraits,  and it fairly easy to setup yourself.  Basically you create a key light,  a fill light and a rim light.  Same principle works in any render engine,  be it 3delight or iray or poser, or 3DStudioMax, or real world photography. 

    I made a video a while back might be of use in 3DL: 

    Theres also one for making a plane emitter for Iray:

     

     

  • Thank you all for great advices. smiley

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