War Dogs for Genesis - Boot Tuck

It seems the "boot tuck" morph isn't working correctly. The pants morph correctly while the morph is loading, but reverts back to original shape when the morph is loaded completely.

Pants_a2.jpg
1717 x 710 - 429K
Pants_a1.jpg
1717 x 710 - 465K

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,555
    edited December 1969

    You need to turn smoothing off on the trousers, or switch to generic instead of Base Shape matching. In the Parameters pane, expand General then click on mesh Smoothing to bring up the controls.

  • edited December 1969

    You're the man. Thanks so much.

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