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I'm working on knowing how to morph good Long cloth, it's a bit difficult. I'm making tries and working on. I love long coats so...
In the meanwhile it's helpy if anyone tests de Minoan Dress, so I can know if I pack the files well ;)
Will test that Minoan Dress tomorrow, when I'm back at my DAZ PC (and not at the crappy laptop I just use for reading in a forum).
For the Duster it's of vital importance, that it has a long slit on the backside, as it was supposed to be worn on horseback (or on a motorbike )
Tested and loved it. On this test 53% of relaxing morph and still passable to censorship. i had a problem with the hand, and still looking at, no idea what happened there.
I consider this dress to be something very imporant, Daz has a serious lack of clothes for early civilizations. I would like the dress to have more geometric patterns color patterns,anyways congrats Alarconte, you are evolving fast and I am sure you could be a great PA sooner than we expect.
the "fix sitting" morph is on by default = 100
so fitting to t-pose gives distortion
what I have noticed
It looks nice, though
I'll check those issues (the sitting fix applied on start... what a fail xD).
The plan is to release a beta dress with no major issues, so I know how to release the other clothes, I'm been only two weeks at this!
i like to play with cutout opacity to shorten the dress
so it would be nice if all the parts in surface tab are attached from top to bottom in a row
the purple parts are one piece for example
i hope you understand
connot explain it better
maybe just try to shorten the dress with cutout opacity
I understand. Yes, I should have put all different skirt parts in difference surfaces, but I've redone the complete dress today and forgot to do. I don't hope to redo the entire dress for freebie version but if I have to do it I will; Anyway, you can change in Geometry editor surfaces and made part of the skirt another surface.
Well, I redid all the dress, I really don't know the nuts and bolts of packaging so I hope is well again (but with the slider fixed). This is a major update, A lot more of care in Texture quality, and...:
Morphs:
Historical morph
More Folds in top skirt morph
Untight waist morph
Wind morphs (four)
Fix morphs:
Sitting Morph (shins)
Joint Controller Morphs for:
Tight side
Shoulder down
Shoulder forward
FBM Morphs:
Voluptuos
https://ufile.io/pwwov
Renders with some morphs applied here and there:
uhm.. that link only leads to a .txt file download... G3F Minoan Peasant Dress.txt
That's right, only weigths 400kb. Don't know what happen
Reupload and now it's 53mb Edited
https://ufile.io/pwwov
It's seems that textures aren't pathed well in this zip, but they are supossedly in there
Ok, feedback for the new version:
look at the right shin area in left picture
if this dress would work with dforce all the morphing is obsolete
Hi, I have looking for years to find a 3D Model of a WW2 U-Boat Commanders Winter Coat. Something like this would be great for the Genesis males series or Michael 4. Cheers
We are lacking 7 year war uniforms... Hair and so on for nobility is available, but a redcoat seems to be missing.
Robotech flight suits?
Well, after experimenting a lot for good finished product, i've seen that I've done them bad from start ("easy" fixeable but hours of rework), for a good work for smoothing modifer (essential) and dforce.
So keep going slow but steady.
PS: I think there is a lot of sci-fi tight suits over there, but sure I'll make some also
If you want to get a certain sort of topology directly out of MD, @RichardHaseltine told me a trick. If you add internal lines to your patterns, the polygons will follow them.
I'll check that, thanks!
Anyway, the last 10 hours I dedicated to "master the art" of Displacement map and normal map from Zbrushing apllicated to Daz to give thickness (in lowpoly and for other purposes work different).
I'm nearby ready to rework outfits and publicate some nice things ;)
PS: And now the products will be dforce ready!!
nice
Have you already tried out these?
https://www.daz3d.com/cyber-siren-outfit-for-genesis-8-female-s
https://www.daz3d.com/eclipse-outfit-for-genesis-3-female-s
https://www.renderosity.com/mod/bcs/?ViewProduct=124155
No I haven't. The 2nd has potential. Actually the closed I have found is a space suit for A3/H3. Using clones, I'm able able to fit it to G1 male and female. I need to play with the textures (something I'm still learning). Here it is on A3. Although this isn't Robotech it's inspired by it:
Here is an IRAY example on G1. Look at the crew in the shuttle.
A much larger version can be viewed at my gallery.
I wonder, with your comission, can you do simple.....converse hi-top shoes simular to IH Kang's casual for G3M?
One item I think would be useful for a lot of people is a better and more customizable Super Hero Cape.
I have several Capes in my library but never seem to have an easy time getting any of them to work with most characters I try to create. For instance, there doesn't seem to be any cape that has a collar morph that would work for Spawn or Dr. Strange. Also, most capes don't fit the shoulders and collar bones correctly at all. Take a look at the style of Superman, Batman, Black Adam, etc. And the worst part is how most capes wrinkle very poorly when autofitting to characters with muscluar morphs and/or body types that they specifically were not designed for. So if you are able to create a better Cape with morphs I think that would be a hit.
Great job, thanks!
Dunno if you're still open to ideas, but what I'd like is a traditional chauffeur's uniform, like this:
or this:
Actually, one thing I'd love to see is kid vampire outfits. Something that looks like a sort of cute version of Dracula's gettup, with mid-thigh-length pants and with short-sleeves. Maybe also in a dark suedcloth version.
Permanent (I hope) Download here.
I've been these weeks making a minoan enviroment and as I said before having a grasp of good displacement/bump/normal maps for clothes. Apart from this I'll upload the other freebies and make some more between I keep preparing for submitting things to Daz ;)
I've been looking for some boots with pads like that. With the boots, soles, padding all having different material zones, the logo on the pad isn't needed. They could be plain and allow the user to change the color(s) in surfaces or apply shaders. Prefer them for G8M.
Another photo, the kneepads would be useful too, but if they can not be done, it's ok. The boots underneath are just regular laced boots.