Brushes leaving dragged impressions.
![j_stnk](https://secure.gravatar.com/avatar/d80bc8ddd3e57636734aa3458eda487e?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Fd80bc8ddd3e57636734aa3458eda487e_100.png)
Hello,
Since I upgraded to the newest version of Hexagon, I am getting impressions of the UV/Paint brush as I drag it in the view port. It goes away whenever I use the zoom.
Is this a bug? Thanks
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/bd/d27810c5c01c9b828b941d7b95fabc.jpg)
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/bd/d27810c5c01c9b828b941d7b95fabc.jpg)
BrushImpression.jpg
1366 x 768 - 220K
Comments
The fix for this needs to be made a sticky in this forum. There are 4+ posts about it in the last week.
Disable Edit > Preference Editor > 3D Display > Advanced > Local redraw
Hope that helps![smiley smiley](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/regular_smile.png)
Should local redraw be checked or unchecked? it is checked now. thanks
I unchecked it and it helped! thanks
I've reported this as a bug via:
https://helpdaz.zendesk.com/requests/new
The previous version of Hexagon did not have this problem, and the default setting for Local Redraw is set to "enabled".
So far I have not received any reply (other than their automated acknowledgment).
Reported on March 5, 2018.