Can I do this in DAZ?
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in New Users
Simple Timeline keyframe animation. Iamgine, figure is standing still in selected pose for 30 frames. O frake 31 I change pose. Dont want any inbetweens, want to change pose in in frame. I have standing pose on frame 1, same pose on frame 30, new pose on frame 31. Everytime I do it, i see how figure starts to move during frames 1 and 31. Tryed to expand all and keyframe all. Not working.
Another thing. I want lets say cube move distance X between frames 1 and 30. Whey by default is slower at begining, then faster, and slower at the end? Is it posible to avoid this?
If somebody had this problem, maybe you were able to find solution. Thank you.
Comments
Easiest way to handle this is to use the KeyMate / Graphmate plugins. With keymate you would make the keyframes constant, then you would only have a starting pose and the next pose/keyframe on frame 31 and they would be totally static.
To achieve linear translations you would select the starting keyframe and make it linear. Tthese things are possible in both keymate and graphmate, with graphmate you get a graphical representation of keyframes which can be tweaked in a number of ways.) If you want to make animations inside DS these plugins will save you a lot of headaches;)
Thank you