Floor surface disappearing when using Floor and Wall
I'm using the floor and wall from Render Studio. It worked great for a bit, but I've noticed the floor surface I've applied (Tile 10) disappears occasionally from renders leaving nothing but a transparent floor. Has anyone else experienced this and if so what was your workaround?
Edit: It works with shaders provided with the package, but they're not really what I'm after.
Thanks in advance,
Scott
Post edited by wsgentry on
Comments
Thank you! Draw ground seems to have no effect and Scene only is always on.
Scott