Water Water Everywhere but not a drop to animate
richard.chaos_91798ec102
Posts: 0
I am interested in doing an animation of a liquid like wine being poured into a glass. Can anyone stir me towards a Tutorial?
Gurgle Gurgle!
Post edited by richard.chaos_91798ec102 on
Comments
open a bottle
let it breathe
oops it is not breathing I better give it mouth to mouth!
buuuuuuuuuuurp. . ?
seriously though, there are plenty on old forum if you can get the pictures to work!
you need to morph the glass filling as particles do not add volume
To quote STAN the MAN "WHY DO I EVEN TRY"
There was a software (independent) guy for trueSpace a few years back that took the water making ability in Blender and ported it into trueSpace via plug-in.
Don't know if such a thing can be done with Carrara using the data from Blender.
Evidently Blender's fluid dynamics is a form of physics simulation and can be made transportable (Baked Out in a usable format) if one knows what they are doing.
http://wiki.blender.org/index.php/Doc:2.4/Manual/Physics/Fluid
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I've seen some nice water animations using particles in Carrara, just have to find them.
Perhaps someone will volunteer their work?
I believe I recall tips towards such things in the manual within the particles section.
Copy and paste this address together with the rest of the image URL that shows in a post
http://forumarchive.daz3d.com/
and you will see each old image you want to see. The old server is also very slow so expect to wait. Say the old archived message just shows code like postimages/origimage_1_3379581.jpg combine that with the above.
The link you paste back into your browser should look like this:
http://forumarchive.daz3d.com/postimages/origimage_1_3379581.jpg
Use Google's site search feature for speedier and better searching.
search term site:daz3d.com
I would strongly suggest that you fire up Blender and give it a try. It has exactly what you need.
In fact, if you visit the blenderguru website, I recall he had a free tutorial on how to do that very thing, though I *think* I recall he focused on a single frame image. However, that's pretty much irrelevant since the fluid sim is an animation and all you need to do is render the animation and composite into whatever you're doing in Carrara.
EDIT:
And yes, the resulting fluid sim can be exported via OBJ sequences to anywhere you want. Haven't tried it with Carrara, not sure if it will freak on the file sizes, but it's worth a try.
Also, I *think* that Blender fluid sim results can be exported in MDD format.....
And I recall that maybe there's a plugin or something for Carrara that imports MDD format?? I forget....
That might be another option........
EDIT: On second thought, that might be a bad idea.....fluid sims constantly generate new polygons, which means you're not simply morphing an object, you're constantly adding polys to the scene. MDD would probably scarf on that......
IMO, just composite it. It's SO MUCH EASIER !!! :)
Pycloid is a FREE Carrara plugin that supports fluid simulation and other simulations:
http://www.f1oat.org/pycloid/download.html
Examples:
http://www.youtube.com/watch?v=tjd2o-QCocg
http://www.youtube.com/watch?v=I2cpW-B04kc&feature=youtu.be
http://www.youtube.com/watch?v=NS_Ua-yGn_E
Forum news post with more info:
http://www.daz3d.com/forums/discussion/10339/
WELL DAMN! MAC ONLY HERE
Virtualbox runs Carrara PC version on Mac:
https://www.virtualbox.org/wiki/Downloads
http://www.vitalbodies.net/site/tech-web/tech/260-getting-carrara-daz-studio-hex-and-bryce-to-run-in-ubuntu.html
I saw this using blender and a DCG plugin to render water in carrara.
http://www.youtube.com/watch?v=eDvrUXwGqCE
the plugin is here. $25 bucks.
http://www.digitalcarversguild.com/plugin.php?ProductId=21
I dont own it though but it looks like a solution to water sims in carrara.