Tutorials for modelling creatures with rigging
Nathuado
Posts: 55
Been wanting to model a poseable creature in Hexagon for ages. There's a product just released that teaches this but it's for Blender. Wondering if one exists for Hexagon?
Comments
There is no rigging in Hexagon. (Rigging is the skeleton that allows a figure to be posed.)
You could certainly create your creature in Hexagon, but you would need to export it to something like Daz Studio or Carrara (or Blender) to add the rigging.
Blender and Carrara both have modeling and rigging capabilities, so you can both create and rig without leaving the application.
Daz Studio has no sophisticated modeler, so it needs a companion modeler such as Hexagon.
You would need to find tutorials covering the various aspects of modeling and rigging for the software that you end up choosing to use. The basic principles of modeling are fairly universal, but I think rigging can be quite different depending on which application you're using.
Thanks for that de3an. One step closer. I wouldn't mind the modelling in Hexagon and adding the rigging in Daz Studio option, (since I'm already at home with these). Just have to find some good tutorials now. Cheers.
I'm just starting down this road myself, I made a chain link in Hexagon and created a chain and rigged it in Daz. Following this tutorial for the rigging.
Nathuado .
Maybe this video can be of some help to you. It is for Carrara, but the general principles are probably good for all programs. Cripeman died recently.
Cripeman's, "Intro to Bones"
https://www.youtube.com/watch?v=LJZlzko6nD8