Poser Pro 2014 on a monster Rig and lagging..!?!?

SasqwachSasqwach Posts: 25
edited June 2013 in Poser Discussion

Hi There Daz people, I am really confused with degrading performance issues with Poser and hope someone can help. There are two specific issue here I am having...

I bought a specialised rig for rendering; poser being one of the contributors to buy such an expensive rig, its a very high spec machine and should not be prone to laggy performance as you will see

Dual Intel Xeon E5 @ 2.90GHz Processors (32 Threads)
128Gb Memory
500GB SSD
Two Nvidia GTX680's (4GB each)

I had always been surprised at the lack of noticeable upgrade in speed after I bought the new rig.

With recent upgrade to Poser Pro 2014 I have noticed the fitting room in particular seems to be extremely slow.

I had tested on a simple laptop with AMD Gfx card and i5 intel and it performed visibly quite well; a conversion would take about 20 seconds but on my larger system, I cannot even rotate the view with the 3 viewports open. I tried changing display style to hidden line or lesser option, but still incredibly slow. The fitting process itself takes around 25 mins to finish even with 40-60 iterations. As for rotating round model and using the prefit options its impossible, the system crunches to a halt. Even if a fitting is successful, after create figure and return to pose room, the viewport becomes really laggy; eventually to the point I wall have to save the scene; open again then seems to improve.

In general have noted on my system with more than 1 viewport open performance gets really sticky. Tried disabling SLI, lowering Nvidia options, reinstalling Nvidia drivers, switching between SreeD and OpenGL mode, but sadly its not until I would quit a scene and restart poser would performance improve.

At the moment the fitting room is impossible to use; how could this be on such a high spec system ? On a laptop i5 it sped along not too badly, but on this system, totally unusable.

Can anyone recommend any setting tweaks or possibilities as to why this is happening ?

Why would display in Fitting room and multiple viewports be so sluggish ? Even with TWO Nvidia GTX680's...tried various options - SLI off, SLI On, Disabled second monitor, increased poser CPU affinity, increased CPU priority to High or realtime, installed and reinstalled drivers and settings and still very slow...

I'm really disappointed at this considering I bought PP2014 on release day for 200 odd dollars.


Second issue; render time inconsistencies. This is a complete MYSTERY

While renders can be reasonably faster with the new above rig; only noted benefit is with Separate Process option switched off and bucket size set to very low value (around 8 or 16), even though assigned threads are 32 and I have an insane amount of system memory, render times still chug along at speeds were akin to my older setup on an Inter i5; whereas here with 2 Xeons and massive amount of CPU and memory render times should be drastically improved, but sadly they are not, an SSS and IDL enabled render can still take 1-2 hours...

Are there any settings that can be changed to take into account a higher number of CPU's and available memory ?

I have noted when rendering that all 32 threads will be used and system CPU will go up to 98% but Posers memory usage will rarely go over 2Gb or 3Gb of memory usage, even at high bucket settings (64,12. Surprisingly with Separate Process option switched on Renders behave strangely with CPU usage jumping back n forth between 100% and 2% and almost stopping completely; occasional (Not Responding) displayed by poser and the FFRender64 process, its as if communication between the two fails....

Again, if anyone knows why this happens, I'd be grateful to know; surely on a high spec system such as this render times should be fast and optimal memory should be used.

Any settings I can change to enable poser to use more memory? any way to ramp performance with larger buckets ?

Hope someone can assist as I have invested a lot of time and money in my system and poser, but increasingly becoming too slow to use over other render engines and toolsets.

Hope someone can help !

Post edited by Sasqwach on

Comments

  • WandWWandW Posts: 2,840
    edited December 1969

    Make sure that you have installed the Service Release.

    http://poser.smithmicro.com/updates.html

    Go to nVidia and make sure you are using the latest drivers. Right click the Poser viewport and make sure the preview renderer is openGL and not Sreed.

    As far as render speed goes, I've found that in PP 2012, increasing the bucket size beyond 64 actually slows it down. I haven't yet tried it in 2014. Also I have found that 2014 renders slower than 2012 by about 20%, but I haven't yet exhaustively explored the settings to ensure everything is set up identically...

  • WandWWandW Posts: 2,840
    edited December 1969

    Here's some render benchmarking results with a standard scene, with a download for the test scene....

    http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2732765&page=1

  • SasqwachSasqwach Posts: 25
    edited December 1969

    Hi Thanks I'll try the benchmark tests, of course I have SR1 installed and have tried varies versions of the Nvidia driver, using most recent version and still laggy as hell, anything more than 4 figures on scene and really slow.

    Its weird that lower bucket settings seem to yield higher speeds for me; I tried above 64, currently on 16 seems fastest.

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