RiverSoft Art First Anniversary Contest WINNERS
Exactly one year ago today my first product went live in the Daz store. It has been an amazing, fun, busy, and wild year. I want to thank everyone for their support and kindness. I especially want to thank the contest submitters and the contest voters for helping me celebrate this personal milestone!
If this was the academy awards, the presenter would now make some cheesy joke but I will spare you that It was incredibly tough to decide on the winners in this contest. All submitters did a great job. Thank you to all of you. Art is individual. These are my choices and only reflect what I liked the most (and a lot of time it came down to a mental coin toss). Please do not take these results as a reflection on any of submissions. By watching the People's Choice voting, I could see that there were favorites among all the submitters. And now on to the results of the RiverSoft Art First Anniversary Contest!!
PA Winner
Tie (Only 2 Submissions though ):
@Half Life with "Sorceress Pose Set"
Prize: Look at Me Pose Control
Riversoft Art Product used:
Bone Doctor Pose Control
Assembly Line Pose Automation Kit
"Products used:
Bone Doctor Pose Control - I used the excellent conversion script between Genesis 3 and 8 in conjunction with Assembly Line to quickly set-up base conversions for the Genesis 3 versions of the poses.
Assembly Line Pose Automation Kit - The automation functionality is such a huge timesaver and the ease with which can I adjust/customize the bones effected by the scripts was extremely helpful in the process of creating the hand pose presets.
These two scripts made the process of creating a better (and more complete) pose set alot more pleasurable -and- allowed me more time to focus on the fine-tuning needed after pose conversions. Some of the best purchases I have ever made at DAZ... thank-you so much for creating these!"
@esha with "Classic Diamond Jewelry"
Prize: Bone Doctor Pose Control
Riversoft Art Product used:
Look at Me Pose Control
"I use the Look At Me scripts for practically all my promo renders. It used to be so fiddly to adjust the eyes manually so they look into the camera, and just using the Point At feature often made the figures look cross-eyed. The script is such a big help and such a time saver! I bought it the day it came out and never regretted it, I only wish I could have had it sooner "
People's Choice Winner
@Mollytabby with "One Bone at a Time"
Prize: Look at Me Pose Control
Thank you to everyone who voted. This category was tough fought, but @Mollytabby came out on top with this clever submission.
Riversoft Art Product used:
Pose Blender
Bone Doctor Pose Control
"I wanted to tell a story with this render, using four of the Aiko 8 character figures, rBot, and the LoREZ Skeleton. Pose Control and Pose Blender were used on all these figures. Both are remarkable sets of scripts, which enabled me to create unique and figure-specific poses that could be saved to my own personal pose library. Having selected a range of poses with potential from Genesis 2, through Genesis 3 and Genesis 8, I used Bone Doctor Pose Control to do conversion work on the poses so that I could save them as Genesis 8 Aiko poses. This included male poses as well as female where a particular element of the pose could be integrated later on. By the end of this process, I had a quite a range of poses to choose from. For the skeleton, I found Genesis 2 poses were a good match to the figure, and with rBot I was also able to match Genesis 2 poses with a little tweaking of the limbs.
For each character I selected the newly saved poses I wanted to work with and then produced a series of blended poses using Pose Blender. These scripts were used to blend whole and partial poses. Finally, I selected those poses with the right limb positions and used Bone Doctor Pose Control, to build the final pose for the figure. The ability to ‘relax’ or ‘exaggerate’ a full pose or a selected part of the figure is awesome. It totally changes how the figure works in the scene.
It sounds complicated, but it isn’t. I didn’t have to spend hours trying to create the unique poses I was looking for - it was done over a series of mouse clicks. A few minor tweaks using the Daz Studio pose controls, for example the positioning of hands and fingers, are often all that is is needed. Even without all the creative fun of producing new poses through blending, relaxing or exaggerating poses, the ability to convert easily between G3 and G8, and G8 and G3, on its own means that I double the use of my purchased pose library.
I don’t think I would have attempted such a range of new poses for this image without Bone Doctor Pose Control or Pose Blender. It would have been too complex and I honestly don’t think I’d have achieved the impact and story that I’m hoping this image portrays. Having an idea of what you are looking for is a good starting point, but the products produce wonderful surprises that I've used in this render or saved for a later date as a new pose in my library.
I’m sure I haven’t used the products to their full potential. Until now, most of the time I tended to use Pose Blender, but they are most definitely now an integral part of my workflow. Producing this render has taught me that Pose Control is just as useful - if not more so. Hopefully, before long, I’ll be using all its features."
Second Place Winner
Prize: Choice of 1 RiverSoft Art product (where RiverSoft Art is the sole creator of the product).
All of the submissions were great, but what made this submission stand out to me was the description. @Wanderer made me notice everything he was doing and why I should like this picture.
Riversoft Art Product used:
Pose Randomizer
"When Pose Randomizer (hereafter refered to as PR) was first released, I saw the potential in such a great product and purchased it immediately. Even though I'm still very noobish, I knew right away how and why I would use it, and here I've demonstrated that use in my entry. When doing any sort of dance scene, nothing suggests failure to my eye faster than a group of dancers all posed perfectly in sync without realistic variations. Just look at the images in this link from the March New User Posing Challenge, but doing all that posing is hard, tedious work. After 4 or 5 meticulous figure posings, time becomes a serious limiting factor, as can system resources on one's computer. PR to the rescue!
I've had a scene like this in my head for some time, but I was working toward having enough knowledge and skill to do it some justice. PR enabled me to focus on everything but the minutia of attempting to pose so many dancers with just enough variation to approach verisimilitude. In putting my entry together for this contest, I deliberately chose to minimize my resources to highlight the way Riversoft's product really shines. So, apart from cameras, lighting, and stage, inspired partly by this image, I've really only used two outfits (Hanami Outfit and Troubadour), two hairs (Fraser for G2M and Anjou for G3F), and two figures (G2M and G3F), with different textures to help make the illusion a little more believable. I think it turned out great, and Riversoft Art made it achievable with a lot less time and labor--and, I think to a much better end, than would otherwise have been possible.
After creating my first female character with base pose, clothing, and hair, I duplicated node hierarchies to make seven identical ladies. Since I needed variety across the forms, I couldn't simply use instancing. I then used another merchant's product to randomize the morphs for each figure to help them look more like individuals. I changed textures for the clothing and hair, and carefully crafted some variety into the hair strands. I went to my first lady, brought up the PR script to vary her pose, selected a lower percentage, and applied. At this point, my old computer was moving more slowly with so many figures on stage at once. Rather than needing to play with each body part on every figure over a long and painful process, it was as simple as point and click. Check the preview before applying. Approve. Wait only a moment. Choose next figure. Point and click. I did the same thing with the males and applied variation in pose for each figure after using shift-y to mirror the original pose. In the end, I only needed to make a very few adjustments to compensate for places where limbs clipped clothes or the stage slightly. The only alteration I made to any pose after hair and slight post-pose corrections was to aim the lead ballerina's eyes at the camera.
I'm convinced that this tool saved me a great deal of production time and resulted in greater organic fluidity than I'd likely have achieved myself. Just look at the lead's toes and compare them across all seven ladies (okay, sorry, a few are hidden). That is the kind of subtle difference that arose spontaneously out of using PR. The kind of loving, careful craft required to manually massage that sort of detail out of seven roughly identical figures is highly time dependant and labor intensive, and honestly wears on one's passion for the project. Imagine now doing a scene with 15 or 20 such figures. I can, thanks to Riversoft Art and Pose Randomizer.
Thank you for reading and looking at my work."
First Place Winner
@giselle3000 with "Kratos Helios"
Prize: Bone Doctor Pose Control, Expression Mixer , Cyborg Generation 8 (Courtesy of DzFire)
This powerful submission eked out a victory with a combination of a strong image and a solid description. And dragons are always nice Congratulations to @giselle3000 !!!
- "Look at Me Pose Control: This product has quickly become the most useful tool when setting up a scene to render. Before, posing the characters' heads was a pain and never quite looked right. This product helped me to show the warrior and the dragon seizing each other across the dragon graveyard in just a few clicks, saving me tons of time which was better invested setting up the rest of the scene.
- Assembly Line Pose Automation Kit: Another product that has saved me a lot of time. Thanks to this one, I converted some G3F "sword weilding" poses to G3M, plus being able to mix and match poses by saving partials helped me to create the unique pose for the warrior.
- Dragon Master Poses for Dragon 3 and Crystal Dragon: I used one of these beautifully crafted poses for Daz Dragon...
- Dragon Master Pose Control for Dragon 3 and Crystal Dragon: ...then I used the pose control to tweak the tail and wings a little in order to give the dragon a more threatening feel."
Comments
Congratulations to all the prizewinners.
Congrats all!
Congrats to all the winners!
oki dokie... Congrats
Thank you very much, @RiverSoftArt. Congrats to you on your milestone (I'm sure there will be many more to come) and congrats to the rest of the winners. There were a lot of very beautiful entries! Also wanted to thank @DzFire for his generosity.
Thank you so much for voting for 'One Bone At A Time'. I was totally stunned when I got the message from Riversoft Arts - it's a huge honour! I'm loving Daz Studio so much, that I spend everyday using it, trying to learn as much as I can. There were so many brilliant entries - it just shows what is possible using the products produced by our wonderful PA's.
Congratulations to the other winners and to Riversoft Arts for his significant milestone. I too am sure there will be many more milestones and that he is going to be tempting us with many more wonderful new products
Congrats everyone, those are some very awesome renders using some very awesome products!
Congrats everyone!
Congratulations to the winners, with new products in their arsenal now!
First, a big thank you to @RiversoftArt. I am so very happy to hear this news. With all of the amazing submissions, I cannot tell you how shocked I am to have been recognized. I joked with @Mollytabby after I saw her wonderful piece, but I really can't believe it. I really didn't think my dance piece would make the cut. Big congratulations to her and to giselle3000 whose stunning works crowned the entries. Riversoft Art, you've made my day!
congrats
Talking to RiverSoftArt I showed him another entry I'd done for this competition and he encouraged me to share it here. I was very torn about which one to submit, since I really enjoyed working on this one too (and the "Look at Me Pose Control" script was crucial for this piece). Other products used: Dragon Master Pose Control for Dragon 3 and Crystal Dragon & Assembly Line Pose Automation Kit (for posing Kratos --the male character).
Congratulations to all the winners!
Congrats to the winners!
Congratulations to all the winners. The honors are well deserved.
And thank you, @RiverSoftArt, for sponsoring this contest. I had fun and I learned several new things; Including the fact I need more of your products in my runtime! (Look At Me is a must buy! I'm kicking myself for not buying it on released.) Like everyone else, I'm excited to see what products you release in your second year here.
I had a lot of fun with this contest. When you have your head down creating products, you miss what people are actually doing with them. I loved everyone's entries, reading about what people are doing with them. It was really, really hard to select just two. I wanted to recognize and reward so many more! Thank you one and all!
Congrats to the winners and thanks to Riversoft for the contest. I really liked reading the descriptions of how the products were used.
Congratulations to everyone, there were some really creative entries in this contest.
Gratz to the winners! Some really nice entries!
This is a beautiful image!
Congrats to all the winners - amazing jobs!
Congratulations to the winners!
Trish
Congratulations to all of the winners! Really stellar entries, all of them. :)