Victoria 4, 5 and 6 (M4, M5 and M6?) compatibility documentation

PulpArtstPulpArtst Posts: 88

Is there any definitive/official documentation of the compatibility between these figures in particular the morphs?

If not my questions are very simple, and I'm sure they've been asked but I searched for half an hour and couldn't hit the magic combo to find the threads.

Could I buy a straight up Victoria 4 (non-genesis) character which requires the Victoria 4.2 Morphs++ and expect it to work properly with Victoria 5 assuming I have all V5/Genesis morphs? Example: http://www.daz3d.com/women/florae-for-v4

Would the same work for M4 to M5? Example: http://www.daz3d.com/men/rm-jared-m4

Post edited by PulpArtst on

Comments

  • Male-M3diaMale-M3dia Posts: 3,581
    edited December 1969

    No, you would need to convert them with this:

    http://www.daz3d.com/genesis-generation-x

    And then you would purchase this to get the transferred morphs to look the same:

    http://www.daz3d.com/v4-and-m4-shapes-for-genesis

  • PulpArtstPulpArtst Posts: 88
    edited December 1969

    Thanks for the fast reply!

  • PulpArtstPulpArtst Posts: 88
    edited December 1969

    One last question: Even if the morphs would not work, would the textures be OK?

  • SiscaSisca Posts: 875
    edited December 1969

    V4 textures should work fine with Genesis 1, you'll just need to make sure that the UV map is set to V4 though I think that's the default. In fact if you look at them a lot of the V5 characters are using the V4 UV map.

    To use a V4 map on Genesis 2 or V6 you'll need the V4 to Genesis 2 Female converter and you'll need to make sure your V4 materials are saved as a .duf file.

  • bringhobringho Posts: 239
    edited December 1969

    Sisca said:
    V4 textures should work fine with Genesis 1, you'll just need to make sure that the UV map is set to V4 though I think that's the default. In fact if you look at them a lot of the V5 characters are using the V4 UV map.

    To use a V4 map on Genesis 2 or V6 you'll need the V4 to Genesis 2 Female converter and you'll need to make sure your V4 materials are saved as a .duf file.

    I may be biased by being the creator of the product 'Corrected V4 UV for Genesis' but one can not honestly state that the original V4 textures works 'fine' with Genesis unless one point out the obvious.

    V4 textures without any make-up look decent on Genesis. The most obvious problems with the body (which my product does not correct) are the knees which moved sideways because the way the uv seam moved from the V4 to Genesis mesh in that area. The elbows also suffer from from positioning errors. Dependent on the used texture this may or may not be a problem.

    What's with the face then? With make-up, the first thing one notice is the outer corners of the eyes, then the top left contour of the lip, then the left nostril, then the rest of the face...

    The V4 for Genesis 2 Basic Female face uv mapping works fine as it is created.

  • SiscaSisca Posts: 875
    edited December 1969

    I'll just say that I haven't noticed any issues with V4 textures on Genesis then. I will admit that I don't tend to use ANY textures with makeup since almost all of them are over done for my tastes. That's a personal preference though.

  • bringhobringho Posts: 239
    edited December 1969

    Sisca said:
    I'll just say that I haven't noticed any issues with V4 textures on Genesis then. I will admit that I don't tend to use ANY textures with makeup since almost all of them are over done for my tastes. That's a personal preference though.

    That's fair enough =)

    I added two fast renders of natural V4 textures: Astrid and RM Willow textures as well as a render of RM Willow's knees to my online directory for comparison of the Genesis / V4 texture mapping. No morphs added:

    Without MakeUp

    Cheerio for now =)

  • SloshSlosh Posts: 2,391
    edited December 1969

    bringho said:
    Sisca said:
    I'll just say that I haven't noticed any issues with V4 textures on Genesis then. I will admit that I don't tend to use ANY textures with makeup since almost all of them are over done for my tastes. That's a personal preference though.

    That's fair enough =)

    I added two fast renders of natural V4 textures: Astrid and RM Willow textures as well as a render of RM Willow's knees to my online directory for comparison of the Genesis / V4 texture mapping. No morphs added:

    Without MakeUp

    Cheerio for now =)

    It's funny that I never noticed the problems with V4 textures on Genesis until your product came out. It really is a big difference and now I can't look at the textures without thinking about how wrong they are. It kind of makes your product a "must-have". Thanks for coming up with it.

  • bringhobringho Posts: 239
    edited July 2013

    Slosh said:

    It's funny that I never noticed the problems with V4 textures on Genesis until your product came out. It really is a big difference and now I can't look at the textures without thinking about how wrong they are. It kind of makes your product a "must-have". Thanks for coming up with it.

    Thank you and welcome to the club ;)

    Post edited by bringho on
  • NathanomirNathanomir Posts: 125
    edited December 1969

    No, you would need to convert them with this:

    http://www.daz3d.com/genesis-generation-x

    And then you would purchase this to get the transferred morphs to look the same:

    http://www.daz3d.com/v4-and-m4-shapes-for-genesis

    Would these be the products, and the route, I would need to convert V4.2 characters to work on V6?

  • JaderailJaderail Posts: 0
    edited December 1969

    No, you would need to convert them with this:

    http://www.daz3d.com/genesis-generation-x

    And then you would purchase this to get the transferred morphs to look the same:

    http://www.daz3d.com/v4-and-m4-shapes-for-genesis

    Would these be the products, and the route, I would need to convert V4.2 characters to work on V6?Those and this
    http://www.daz3d.com/morphs/victoria-4-for-genesis-2-female that would do it for you.

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