Why is hair slowing down my scene navigation?
Okay this one is a little crazy to me. I bought this hair style and think it's PERFECT for a middle aged female character.
https://www.daz3d.com/sonia-hair-for-genesis-3-and-genesis-8-female-s
The thing is, I can never use it! Everytime I apply it to a character, I have a very difficult time navigating around my scene. It's like this one element of the scene suddenly sucks all the RAM from my computer. Is there anything I can do to fix this? The only work around I can think of is getting everything else render ready and then adding the hair last.
Does anyone have any thoughts? Obvoiusly not emergency stuff, I just thought I'd ask.
Thank you,
Comments
Which viewport display mode are you using - the sphere icon to the elft of the camera/view picker button?
I do my renders in IRay and use the Active Viewport. I like the pictures to be bigger.
Using the IRay preview mode in your viewport will defiintely slow down your UI. I normally keep it on Texture Shaded until I'm almost ready to render, then I'll turn it on to preview my lighting only. Also consider using the Aux Viewport with IRay as you'll be creating a smaller image which updates more quickly. I use that when I'm tweaking things like skin settings and want to see the end result, but don't need to bog down my whole PC for it.
I don't think I'm using IRay Preview Mode because I don't know what it is. And I only run into this problem when using the hairstyle I mentioned. Just wondered if anyone had any insight as to why a hair style would be slowing me down.
It's a fiber hair. That means there are lots and lots and lots of polygons for your computer to keep track of and redraw every time you move the viewport even the tiniest bit. This one element sucks up all your resources because it really is more complex than the rest of your scene combined.
Hide it with the eye icon in the scene tab when you aren't doing something that needs it to be visible.
Thanks for the suggestions and explaination. Dawnblade, where might one find "SubD property" if one wanted to? "One" being me.
You may need to turn on the "Show Hidden Properties" option in your Parameters tab to see the Sub-D levels.
I always do what Murgatroid suggested and simply hide objects with lots of polygons when they don’t need to be visible.
No!! I want this hair to bed to my will!
But okay, it's really not a huge problem and there are simple work arounds. Thanks for all your help everyone :)