Which hardware is responsible for iray preview to load fast?

When you click on the iray preview mode the scene turns grey and it takes a while until you can do anything.  Is there a way to speed this up? Will the coming Nvidia 2080 be faster in that or is it a CPU or RAM thing?

Comments

  • BeeMKayBeeMKay Posts: 7,019

    When the scene turns grey, the system puts together all the elements of the scene. It takes the same amount of time, no matter if you have a card, or render CPU.

    It could probably be faster if you have a fast CPU, and SSD; not sure about the RAM, though fast RAM never hurts.

  • IllidanstormIllidanstorm Posts: 655

    Ok, I thought it has something to do with the RAM inside of the GPU and how fast it is and was hoping DDR6 in the 2080 would be an improvement.

     

  • ChezjuanChezjuan Posts: 522

    From what I understand, this is the time it takes to load the scene elements into memory for rendering. So later generations will likely be faster, but I don't think there is a way to speed it up short of replacing hardware. 

  • IllidanstormIllidanstorm Posts: 655
    edited May 2018
    So the newer graphics card would help? Currently I have 32 gb ram 3000mhz,ryzen 1800x and a 1080ti. I don't have my content on a ssd though, just the base figures. Would it be more beneficial to buy a bigger ssd?
    Post edited by Illidanstorm on
  • BeeMKayBeeMKay Posts: 7,019

    I don't know how long your waiting time is, but I don't think you'll be able to shave off a lot of that time. Your system is already very fast.

    I don't know if you have already checked out the Benchmark thread, but it might give you a better idea where your system in on the scale of things. https://www.daz3d.com/forums/discussion/53771/iray-starter-scene-post-your-benchmarks#latest

     

  • IllidanstormIllidanstorm Posts: 655

    So I got a bigger SSD now. I don't see a huge improvment in preview rendering faster but at least content loads faster which is great.
    I think the newer graphics card will help more.

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