Melt .... like chocolate! (SOLVED ... say so)

Hello my friends! After great success about the question solved masterfully by Richard Aseltine and it worked perfectly to Barbult too, I'm here with a new question (new how?) sure that
Richard has the solution to that question also.
I tried to load a simple dress to try Marvelous Designer 7 (one more amazing software), nothing special, just a long sleeveless shirt before to start with real outfits for "Sheila The Alter Ego". Ok, everything went perfect. Textures via Substance Painter, rigging and subdivisions in Daz Studio, a big success. The stupid thing, as you is see in the pic, is that melt. So the question is:how to solve that?
Thank you


Cattura.JPG
939 x 888 - 115K
Post edited by Dax Avalange on
Comments
Looks like smoothing and collision are on, if so turn it off
FSMCDesign, they are the first things I turn on. If I use it as base mesh nude, do the same thing. The mistake start from Daz Studio.Obviously without any morph (I test my morphs 3 or 4 times before freeze and save, is my procedure). Look at pic, pose like that happen this. So before cloth, defect start from the software, that is the same in the world, Impossible it happen just at my copy. I found seveal defects on Daz Genesis, one of this is the collision with itself.
Thank you