Nice. I'll try and rally clothing support from other PA's here. Don't know how many will jump on board as most of them are working on current projects. Might just speak to Daz directly and see what they can do:)
Thanks for the reply.
I really wish vendors would start to put the UV info on the product page, the product is advertised for Genesis 2 female and V6, the requirements list only Genesis 2 not V6, I don't have V6 but I was presuming from the way this has been advertised that it would work without V6 shame it doesn't.
It was mentioned before in this thread that she would be using the V6 UV set, but with all the UV sets being released for Genesis figures, I do agree that it would be beneficial to list them somewhere in the product information.
Still, if it's any consolation, Victoria 6 does have some absolutely lovely textures so she might be worth a purchase.
Absolutely and completely gutted there is no Genesis version. :(
These are simply so fantastic.
Even if I can not enjoy them, I can admire them.
Great work, Zev0.
Thanks. When my plate is a bit more empty I will look into a Genesis1 version. No promises though. It will have to be a seperate male and female version and will have to be developed from scratch since the base is universal where as this product is developed on gender specifics hense why it was easier to get more convincing results. And as Heroldoffire pointed out, Genesis1 already has those type of morphs available, so initially there was no plan do it for Genesis1. But we will see how things work out.
No worries.
That sounds like a lot of work to be honest.
And yes, I can always take the long, scenic route with Genesis kids. ;)
But of course we see something fantastically wonderful and new, we want to add it to our artists tool box. :)
The end results really do look so very grand.
It was mentioned before in this thread that she would be using the V6 UV set, but with all the UV sets being released for Genesis figures, I do agree that it would be beneficial to list them somewhere in the product information.
Still, if it's any consolation, Victoria 6 does have some absolutely lovely textures so she might be worth a purchase.
I have enough textures to keep me going for a long time, I don't have many good child textures though and if I bought V6 I wouldn't be able to afford to purchase this product so there wouldn't be much point.
I realise that this thread probably has the relevant info in it somewhere - but really it should be on the product page.
Like others I'm sad this brilliant set isn't available for Genesis -- I love the way it looks but can't really afford, time or money wise, to invest in a second figure right now. Entirely understand about scheduling so I'm not trying to push, just, you know, letting you know there is an interest out there. ;)
In the meantime I'm interested in the medical references you mention back in the first post... I have the hell of a time figuring out how to scale my kids for Genesis. I'm sure you're underwater with product support right now but when things are quieter, any chance you could talk a bit about how you translated those height/weight charts into Daz proportions for those of us who'd like to poke about with Genesis? I don't need an epic and I'm not looking for "and here is how you could make this product, of course I don't mind handing out valuable information for free!", but a few pointers or tips would be much appreciated. :)
I had to pay for those medical ref lol. However there are plenty of google age proportion ref out there. The reference I got was mainly explaining how the body changes as you grow older, eg what happens to the muscles, bones, face structure, then I had to see how I could implement that into the mesh. Basically it gave me a better understanding of the process in order to make better morphs. From there I cross referenced them with the proportion changes at various ages and built the morphs around the average of that so it catered to a wider audience. Below are just some of the links I used for research.
I had to pay for those medical ref lol. However there are plenty of google age proportion ref out there. The reference I got was mainly explaining how the body changes as you grow older, eg what happens to the muscles, bones, face structure, then I had to see how I could implement that into the mesh. Basically it gave me a better understanding of the process in order to make better morphs. From there I cross referenced them with the proportion changes at various ages and built the morphs around the average of that so it catered to a wider audience. Below are just some of the links I used for research.
I am obviously not asking for the info you paid for, especially since I doubt I have the expertise to understand it. :D Thanks so much. I will have a poke at figuring out the scaling etc. using that measuring wall and Shape Shift when I have the time. Still voting for a Genesis version someday though!
I purchased both products (incredibly low prices!) couple of hours ago and and now I'm rendering some own adjusted characters in Lightwave :coolsmile:
And all I can say is WOOOOOW! :cheese:
I still need to learn a lot about different adjustments (I have body and face morphs too) but already now I know the Growing up is excellent product! And it can make even the V6 'non-bitchy' ;-) which was not possible with previous morphs, at least with my skills :)
I don't understand why all Genesis2 Female characters (until now) have been more or less looking like bored porn-stars :ohh:
Thanks to these two products, that is now history and we can make real-looking females of all ages :)
For those who want to get their K4 content on Genesis2, here is a quick tutorial.
As a note, while the technique is fine for legacy figures (Kids 4, Victoria 4 etc.) to the best of my knowledge if you do the conversion between TriAx figures you do need to make sure you change the Author, Product or figure name toa void overwriting the original files in the Data folder.
Oh, I thought when I tried it (with TriAx content - I was just inserting the warning in case anyone generalised from converting legacy K4 stuff to Genesis) that it still showed the names from the source item.
Finally had a chance to play with it! When I bought it, about 24 hours worth of other stuff happened and I only got a chance today :p
Just a quickie! Thanks for making an awesome product, Zevo! (Edit: Is it Zev-oh or Zev-zero? O_o) Looking forward to making kid versions of my G2F characters!!
Age 5 Preset with Ariadne skin by Raiya. I think I might do a creepy kid next...
I downloaded and installed the swimsuits, thank you they look good :)
But I wanted to add them (and any other manually installed product) to Smart Content but I cannot get it to work :o
Could somebody help me? I couldn't find any help in 'manual', most pages are WIP.
In Content Library, I right-clicked on the Swimsuit product and selected Show in/Smart content->Files.
It showed in Smart Content immediately regardless of which category I was in Smart Content. But when I change category and try to find that product again, it is nowhere to be found.
I would like to use Smart Content for all stuff and I thought that way the metadata was created, what I am doing wrong?
Is there some good tutorial/manual page for this?
Thank you very much and sorry for a bit off-topic question :)
I downloaded and installed the swimsuits, thank you they look good :)
But I wanted to add them (and any other manually installed product) to Smart Content but I cannot get it to work :o
Could somebody help me? I couldn't find any help in 'manual', most pages are WIP.
In Content Library, I right-clicked on the Swimsuit product and selected Show in/Smart content->Files.
It showed in Smart Content immediately regardless of which category I was in Smart Content. But when I change category and try to find that product again, it is nowhere to be found.
I would like to use Smart Content for all stuff and I thought that way the metadata was created, what I am doing wrong?
Is there some good tutorial/manual page for this?
Thank you very much and sorry for a bit off-topic question :)
If you follow the link in my signature, I run through a full example of how to create metadata for figures and clothing, so you can add new items like Wilmap's wardrobe to the Smart Content and set compatibilities.
Thanks for the clothing, Wilmap, they're lovely. The dresses in particular are gorgeous. The only minor issue for me is that the swimsuit, when used on the younger generation, seems to hang a bit low on the chest where it would ideally be cut closer to the neck. Again though, it's only a personal preference for childrens swimwear and they're still wonderful outfits.
I don't exaggerate by saying that I probably own most of the items you've uploaded to ShareCG. With all this practice, I'm surprised you haven't gone into becoming a professional PA yet!
Comments
Both in cart. Downloading now.
Thanks Willmap. Lets hope you make some nice kiddie freebies:) I constantly troll Sharecg for your stuff lol.
I do try to make some of my clothes suitable for children. Will see what I can do.:-)
Nice. I'll try and rally clothing support from other PA's here. Don't know how many will jump on board as most of them are working on current projects. Might just speak to Daz directly and see what they can do:)
Am I correct in presuming that the textures for the Sisters set use the V5 UV.
Thanks
V6 UV
Thanks for the reply.
I really wish vendors would start to put the UV info on the product page, the product is advertised for Genesis 2 female and V6, the requirements list only Genesis 2 not V6, I don't have V6 but I was presuming from the way this has been advertised that it would work without V6 shame it doesn't.
It was mentioned before in this thread that she would be using the V6 UV set, but with all the UV sets being released for Genesis figures, I do agree that it would be beneficial to list them somewhere in the product information.
Still, if it's any consolation, Victoria 6 does have some absolutely lovely textures so she might be worth a purchase.
Thanks. When my plate is a bit more empty I will look into a Genesis1 version. No promises though. It will have to be a seperate male and female version and will have to be developed from scratch since the base is universal where as this product is developed on gender specifics hense why it was easier to get more convincing results. And as Heroldoffire pointed out, Genesis1 already has those type of morphs available, so initially there was no plan do it for Genesis1. But we will see how things work out.
No worries.
That sounds like a lot of work to be honest.
And yes, I can always take the long, scenic route with Genesis kids. ;)
But of course we see something fantastically wonderful and new, we want to add it to our artists tool box. :)
The end results really do look so very grand.
Best of luck!
I have enough textures to keep me going for a long time, I don't have many good child textures though and if I bought V6 I wouldn't be able to afford to purchase this product so there wouldn't be much point.
I realise that this thread probably has the relevant info in it somewhere - but really it should be on the product page.
Like others I'm sad this brilliant set isn't available for Genesis -- I love the way it looks but can't really afford, time or money wise, to invest in a second figure right now. Entirely understand about scheduling so I'm not trying to push, just, you know, letting you know there is an interest out there. ;)
In the meantime I'm interested in the medical references you mention back in the first post... I have the hell of a time figuring out how to scale my kids for Genesis. I'm sure you're underwater with product support right now but when things are quieter, any chance you could talk a bit about how you translated those height/weight charts into Daz proportions for those of us who'd like to poke about with Genesis? I don't need an epic and I'm not looking for "and here is how you could make this product, of course I don't mind handing out valuable information for free!", but a few pointers or tips would be much appreciated. :)
I had to pay for those medical ref lol. However there are plenty of google age proportion ref out there. The reference I got was mainly explaining how the body changes as you grow older, eg what happens to the muscles, bones, face structure, then I had to see how I could implement that into the mesh. Basically it gave me a better understanding of the process in order to make better morphs. From there I cross referenced them with the proportion changes at various ages and built the morphs around the average of that so it catered to a wider audience. Below are just some of the links I used for research.
http://www.disabled-world.com/artman/publish/height-chart.shtml
http://www.babycenter.com/0_your-childs-size-and-growth-timeline_10357633.bc
And to measure I use this http://www.sharecg.com/v/69559/view/21/DAZ-Studio/Measuring-Wall
I am obviously not asking for the info you paid for, especially since I doubt I have the expertise to understand it. :D Thanks so much. I will have a poke at figuring out the scaling etc. using that measuring wall and Shape Shift when I have the time. Still voting for a Genesis version someday though!
Measuring wall + ShapeShift, one of my favourite things to do:)
I purchased both products (incredibly low prices!) couple of hours ago and and now I'm rendering some own adjusted characters in Lightwave :coolsmile:
And all I can say is WOOOOOW! :cheese:
I still need to learn a lot about different adjustments (I have body and face morphs too) but already now I know the Growing up is excellent product! And it can make even the V6 'non-bitchy' ;-) which was not possible with previous morphs, at least with my skills :)
I don't understand why all Genesis2 Female characters (until now) have been more or less looking like bored porn-stars :ohh:
Thanks to these two products, that is now history and we can make real-looking females of all ages :)
Thank you very much!
As a note, while the technique is fine for legacy figures (Kids 4, Victoria 4 etc.) to the best of my knowledge if you do the conversion between TriAx figures you do need to make sure you change the Author, Product or figure name toa void overwriting the original files in the Data folder.
But by leaving it blank it calls it "product" which I'm sure isn't what the origial data files are called? I could be mistaken.
Oh, I thought when I tried it (with TriAx content - I was just inserting the warning in case anyone generalised from converting legacy K4 stuff to Genesis) that it still showed the names from the source item.
No, no names from source, so its all good.
Great work Zev, went straight to the checkout :)
Thanks man, Enjoy:)
Zev0 100% + surpassed all expectations)))
Love these morphs Zev.
Have just converted the Genesis Swimwear to G2F, so now the children have something to wear on the beach.
http://www.sharecg.com/v/71124/view/21/DAZ-Studio/Genesis-2-Female-Swimwear
Wow cool thanks. Will check these out now.B-)
Made a quick dress for the girls.
http://www.sharecg.com/v/71128/view/21/DAZ-Studio/Genesis-2-Female-Childrens-Dress
You're a machine lol. Thanks for your contribution.
Finally had a chance to play with it! When I bought it, about 24 hours worth of other stuff happened and I only got a chance today :p
Just a quickie! Thanks for making an awesome product, Zevo! (Edit: Is it Zev-oh or Zev-zero? O_o) Looking forward to making kid versions of my G2F characters!!
Age 5 Preset with Ariadne skin by Raiya. I think I might do a creepy kid next...
Lol thanks and its zev-oh. And that is a very nice render. I like her expression especially.
I downloaded and installed the swimsuits, thank you they look good :)
But I wanted to add them (and any other manually installed product) to Smart Content but I cannot get it to work :o
Could somebody help me? I couldn't find any help in 'manual', most pages are WIP.
In Content Library, I right-clicked on the Swimsuit product and selected Show in/Smart content->Files.
It showed in Smart Content immediately regardless of which category I was in Smart Content. But when I change category and try to find that product again, it is nowhere to be found.
I would like to use Smart Content for all stuff and I thought that way the metadata was created, what I am doing wrong?
Is there some good tutorial/manual page for this?
Thank you very much and sorry for a bit off-topic question :)
If you follow the link in my signature, I run through a full example of how to create metadata for figures and clothing, so you can add new items like Wilmap's wardrobe to the Smart Content and set compatibilities.
Thanks for the clothing, Wilmap, they're lovely. The dresses in particular are gorgeous. The only minor issue for me is that the swimsuit, when used on the younger generation, seems to hang a bit low on the chest where it would ideally be cut closer to the neck. Again though, it's only a personal preference for childrens swimwear and they're still wonderful outfits.
I don't exaggerate by saying that I probably own most of the items you've uploaded to ShareCG. With all this practice, I'm surprised you haven't gone into becoming a professional PA yet!