My Carrara toon renders

SonofbelmontSonofbelmont Posts: 147
edited July 2013 in Art Studio

Hi
I felt just like creating a thread where I can post my progress as I try to create nice looking toon renders using Carrara.

here is a start

toon_render.png
624 x 720 - 214K
Post edited by Sonofbelmont on

Comments

  • NovicaNovica Posts: 23,887
    edited December 1969

    And a very nice start! Have you named your character? I love the bold, crisp features. Keep sharing!

  • SonofbelmontSonofbelmont Posts: 147
    edited July 2013

    And a very nice start! Have you named your character? I love the bold, crisp features. Keep sharing!

    Nah I haven't given him a name, I don't really have any plans for him for except maybe a few test renders.

    Here is a new render this time using the skull crusher ogre
    I've added lines to the face and a small portion of the shadowing is part of the texture.
    Unlike the previous image the lines were done with Toon pro simply because a bug in Vector style 2 makes rendering animations unpredictable and I wanted to create a spin around.

    update: I haven't the slightest clue why the gifs size jitters but if you open it in a new window it works the way it should.

    Ogre_v2.gif
    320 x 240 - 428K
    Post edited by Sonofbelmont on
  • NovicaNovica Posts: 23,887
    edited December 1969

    He looks so different! Very imposing as a cartoon too. I can tell you're having FUN!

  • SonofbelmontSonofbelmont Posts: 147
    edited December 1969

    New image
    I think this is probably the process I'm going to settle on for creating my cartoon renders with Carrara. The image has been heavily post worked but Carrara helped shave off a good portion of the workload, I've tried all kinds of stuff with the toon shaders available and none can quite achieve the look I'm after so I've given up on getting great results straight out of the program.

    My goal is to use Carrara to help make game sprites so assuming that I can keep focused long enough over the next few weeks I'm going to have a go at creating some game animations using this process and post the results here. The content will be a bit different though I'm thinking maybe a muscly fighting game character because I want to see if I can get that street fighter Alpha/Marvel vs Capcom kind of look.

    Witch.png
    600 x 450 - 115K
  • SonofbelmontSonofbelmont Posts: 147
    edited November 2013

    and a step by step

    1. Vectorstyle 2 export
    2. Modifications using Drawplus
    3. Shadows rendered with Toon Pro
    4. Colour added and shadows redrawn with Anime studio

    - You will probably need to click the gif to see it properly

    Step-by-step.gif
    400 x 300 - 49K
    Post edited by Sonofbelmont on
  • SonofbelmontSonofbelmont Posts: 147
    edited December 1969

    Just a small update because it's been a little while
    Today I started painting the muscle maps for my fighting character using 3d coat
    I've attached a image of my progress so far to this post.

    Muscle_map_WIP.png
    917 x 545 - 33K
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