When I rotate the camera, the scene is pitch black.
I have the draw & render set to NVIDIA Iray. The only problem is when I rotate the camera, everything is black. Is there anyway to light the scene so when I rotate the camera I can see everything? When I 'm not rotating or panning the camera, the scene is lit just fine.
Post edited by Flortale on
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When you rotate or pan the viewport reverts to Smooth Shaded view. You may need to switch to texture Sahded dispaly for camera placement, and perhaps turn Preview Lights off - Window men, default shortcut cmd(Mac0/ctrl(Win) L.
I think I need a light in the scene that is dedicated to lighting the workspace, but won't show up in the render. Is that possible?
Here's the problem:
When I rotate or pan the camera or perspective view, it turns all black. That's a room by the way.
I figured it out. I have to use the perspective camera to move around, not a newly created camera. There's probably a way to configure a camera to behave like a perspective camera when you pan & rotate.