How do I get a mirror to reflect ?
![rrmail62-shop_f8aab4387b](https://secure.gravatar.com/avatar/dcbe18189c91816ccfc99e07cbbe4393?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Fdcbe18189c91816ccfc99e07cbbe4393_100.png)
I'm trying to get a surface to act like a mirror. I have a scene with two mirrors in it but they come out black in then renders. What do I need to do to get the mirrors to reflect the rest of the scene ?
You currently have no notifications.
I'm trying to get a surface to act like a mirror. I have a scene with two mirrors in it but they come out black in then renders. What do I need to do to get the mirrors to reflect the rest of the scene ?
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
Poser or DAZ Studio? is the scene actually there, or is it a background image? And are the surfaces facing the mirrors lit?
The mirrors from http://www.daz3d.com/reflect-me reflect out of the box. As long as there is enough light, that is.
This is actually a good question. I know how to make things reflective in Bryce, but haven't even tried anything reflective like a mirror in Daz
I finally got my mirrors to work by copying the glass parameters from one of the Reflect Me mirrors. You have to have a lot of light on the part that is getting mirrored and my renders ran about an hour and a half with a fairly fast desktop.
Here's my post from the old forum archive with the settings for mirrors in Daz Studio. Still valid in all later versions.
http://forumarchive.daz3d.com/viewtopic.php?t=16922
mac