Adding more textures to a single texture figure
invisigoth
Posts: 155
I have been fooling around with Andy 2
and decided to use him in a render
but i want the head to be a different texture, than the rest of the body
Now i must say...i use Carrara to do posing and rendering,and poser to build the character and save it
i can probably achieve what i want in Carrara..but can't save it as a cr2 like i can in poser..
and that is important to me,
besides being able to use it in upgrades of poser and Carrara..even Daz Studio..i would also be able to tweak more things.
Is there a way to do this without the use of skulls and candles and calling on loas ,or using some other voodoo,to help?
Comments
There are two ways you could go - use the grouping tool in Poser, or the Polygon Group editor in DS, to add a new material zone or create a mask image (black where you want to have one texture, white for the other) and use it to control a Mix brick in DS or a Blender node in Poser that combines the two materials - though how well any of those will import into Carrara I don't know.
Sometimes the regrouping is easier on the UV map than on the actual figure. I use UVMap Pro
Thank Both of you
Richard,your method for poser grouping tool,worked like i wanted
all i had to do was select the head..there was already a head part,and just hit the material button
it was quick easy and fast
and no problems when brought into Carrara
here is a test render from carrara
with andy,and a custom morph i made last night with the Poser Morph Tool
I was going for a "Droid" thinking he was a human..so his paint job gave a metallic human skin on head,and metallic "country boy" clothes
Now that certainly a different Andy. :coolsmile:
LOL...i call him.."Jimbo"
Glad you found the comment useful - I wasn't sure how much detail to into.
@ Richard
i just wanted an easy, straight answer
and you gave one
some people seem to go so far into the nuts and bolts, that by the time you realize that it's not the answer you needed
you have just wasted hours and or days..with nothing to show for it
i like the old saying
Keep It Simple
For those who wanted to see,what i was working on
and another..i just cobbled together