All images are surimposed
Ok, so i'm a complete newbie, and I have the following problem : the previous images or the previous positions of something stay visible on the central screen. I guess it isn't clear, so for instance :
I click on "clear the scene" : the scene stays there. I add a charater on the "new" scene : it's surimposed on the previous scene. I switch to "side view" : I now have on screen the previous scene, the new character in perspective view and the new character in side view, all surimposed. I rotate the character : now I have all the intermediate positions added to the rest. I zoom out : all the intermediate levels of zoom appear too. In fact, at this point the central screen has become a grey mess of surimposed characters. And it's not just characters : all the intermediate positions of the background stay on screen too if I rotate, same for the lower grid/floor... (and it's the same in the "auxiliary view", by the way)
It's corrected easily by changing the size of the central screen. If I reduce or enlarge its size, I can now see the final situation, for instance in this case the previous scene dissapear, and I can see only one copy of the new character in side view, zoomed out, as it should be. However, I don't think I'm supposed to change the size of the screen every time I do anything.
So, what is the problem and how do I fix it? Thanks in advance.
Comments
Also, the "Clear the scene" option often takes quite a while to finish cleaning up the scene. I'd wait until there really is nothing else left in the scene before you load something new.
No. It's the same. :(
It never goes away if I wait. Anything that appears on the screen stays there permanently. For instance if I delete an item, it doesn't dissapear. If I move an item, not only the original position and the final position appear, but all the intermediate ones, as if I was depicting the movement. If I open several scenes in a row, all of them appear, superposed. Previous images only go away when I change the size of the central screen.
Is Daz Studio the only application that you are having problems with? What graphics card do you have driving the display?
It does sound like a GPU/driver issue.
I don't have any issue with anything else, no.
The card is an NVIDIA GEForce GTX 1050. I gave a first try to Daz 3D some months ago with the same computer/card and I didn't have this problem.
I updated the graphic card driver without result.
For the record, even though I still have this problem, I realized that it doesn't occur when I use the pannel command to move a prop of figure. So, if I rotate a character or limb using "rotation" in the command panel, everything is normal. It's when I try to rotate it using the mouse that it happens. It still also happens when I load a new scene, or change the view, or delete something, but it's still considerably less annoying since I make most changes in the panel.