Edges on Extreme Bend

poorman_65poorman_65 Posts: 140
edited August 2018 in New Users

I have a V8 character that is bent at the hip with an exrteme bend. In the Render there are obvious edges when I have a closup to about half her body height at 1920x1080.. I was wondering if there is a relatively easy way to correct this? Perhaps I am missing a setting I should be using?

 

Edges on Extreme Hip Bend.png
234 x 480 - 219K
Post edited by poorman_65 on

Comments

  • jestmartjestmart Posts: 4,449

    It looks like the figure is set at base resolution, apply Sub-D to it.

  • poorman_65poorman_65 Posts: 140

    When I look at the Mesh Resolution I see that it is at High Resolution but SubD Level is at 0. I am changing it to two and starting a Render.

  • poorman_65poorman_65 Posts: 140

    Thanks Jestmart! Changing the SubD to 2 made it look great.\

    Is it common to need to up the SubD for Closups? It made the figure look a lot better.

  • jestmartjestmart Posts: 4,449

    The Genesis line of figures where designed for Sub-D, their mesh density ranges from about 17,000 - 21,000 polygons.

  • poorman_65poorman_65 Posts: 140

    Thanks a lot! I keep learning!

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