Bug with DzNodeSelectionComboBox?
HowieFarkes
Posts: 607
Am having some huge issues with DzNodeSelectionComboBox widgets. Basically if you add one to your dialogue box Daz Studio will go straight to 100% cpu usage _until_ someone either clicks on it or you use the DzNodeSelectionComboBox.showPopup() method. This is on Mac anyway - I don't know about Windows.
The following script demonstrates the issue. Run it and Studio will be using 100% cpu within seconds. Click on the Node selection widget and the cpu usage will immediately drop.
Am I doing something wrong with regards to initalising the widget or is this a bug?
(function(){ var wDlg = new DzBasicDialog(); wDlg.caption = "DzNodeSelectionComboBox Test"; var wNodeSelectCbx = new DzNodeSelectionComboBox( wDlg, 'DzNode', true ); wDlg.addWidget( wNodeSelectCbx ); wDlg.setFixedSize( 200, 100 ); wDlg.exec()})();
Post edited by HowieFarkes on
Comments
Yes, I see this on Windows (well, 12-13% utilisation, which is one full thread). Please report this as a possible bug https://www.daz3d.com/help/help-contact-us