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ha ha yes Tom was a cameraman but stepped backwards one step too far while filiming Guns of Navarone :)
makes a huge difference that feathering wonderful scene too and love the concept - I noticed that there is a gumtree growing out of someone's head though - he needs to shampoo more often :)
wow Wendy, this is so good - now care to tell us how you cgot tapering cylindrical light beams from clouds?
thanks Alberto :)
This is in honour of Alfred P. Southwick (1826–1898) inventor of the Electric Chair.
The chap in the chair is William Kemmler according to wiki the first person to be legally executed by electrocution. (not sure why legally is in there)
Used Wireframe Pro and also Shaders Weaver for the clothes . http://www.des-web.net/html/weave.html
I rendered it out with a spherical camera to get that distortion. The wireframe pro doent obey carrara's spherical cameras so I used it in a different kind of overlay than I expected.
The electric chair is from sharecg made by Evil Clown - modified in places to get things to fit.
https://www.sharecg.com/v/32511/related/11/Poser/The-Chair
Getting a jump on Halloween, HW? A masterful work. If you don't enter this, I will complain to the moderators.
Thanks Headwax - gotta be careful with that outback water http://www.abc.net.au/news/2015-11-09/rural-children-at-risk-of-parasite-thriving-in-fresh-water/6922432
Yep, mini tutorial would be great !!!!
Electrifying (sorry )
Hello Selina, if you have time to do a few more tutorials they would be greatly appreciated for us trying to cram in as much as we can on the DCG goodies !!!!
PS - Would love to see you join as well !!!!
ha ha it's probably against tos as it is - thanks for the compliments
Bunyip02 saideth:
Heh, thanks!, wait till I do the one with the hot poker ...... yes be careful of that outback water
Another great pionner, Guillotin:
Musée Carnavalet [Public domain], via Wikimedia Commons
dangerous man :)
Andrew, I am just blown away by the electric chair image. Haunting in every good sense of the term.
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This was a quick doodle that I wasn't going to enter, and then I changed my mind. Tribute to that great pioneer of film comedy, Buster Keaton.
- Required DCG plugin is the shoestring shader for the tires, of which I will post a screenshot of the dispalcement channel.
- I also used Philemo's GMIC plugin for the BW film filter.
- Content credits include Oskarsson's Slapstick character and clothes, and the Daz Original am 36 sedan.
And here are the associated screenshots of scene setup etc.. Normally, I ask for suggestions and try to incorporate the great constructive criticism offered, but I am not going to save this file. Wont be able to make changes, except in post. Like I said, it started as just a quick doodle for stress release because I have a lot going on this weekend.
And you can see the original at about the 30 second mark. If you need a chuckle, watch the whole thing.
wow... that's shocking
for the fella in the chair!
Awesome render
Love these ones... great work @diomede .. always love your stuff
Here's one a bit different to my others...
Curiosity Rover Pioneering Space to explore Mars...
Used DCG Star Bright. Modelled the gun and UFO from my collection of Wacky stuff. Kit bashed Genesis into a Marvin the Martian. Curiosity Rover is from Renderosity. Landscape is moonscapes from the store.
The reason "legally" is stressed, is because that the US Constitution has a clause against cruel and unusual punishment. Some would argue that the death penalty is cruel and unusual. My home state of Wisconsin does not allow the death penalty for state crimes. It has no jursidiction over federal crimes. The courts in New York would have had to find the electric chair to not cruel or unusual punishment, and then an appeal would have probably been made to the US Supreme court, with justices finding that it was not cruel and unusual. Thus making it a legal form of government execution. Later it was probably overturned, with lethal injection gaining favor as being less cruel.
Another wacky gem, Stezza. Love it. Excellent kitbashing to get a wonderful Marvin costume. That Marvin must be the center for the Martian basketball team. Bugs Bunny would be a little more respectful. Thanks for your comment on mine.
Some screen caps of my lighting, the shader work, and plugins.
This screen shot shows the lighting I set up in the cabin of the ship.
This shows what it looks like:
I also used light linking to provide highlights without shadows from other objects interfering with them. It is good to be careful and judicious doing this, because the lighting must be justified and not look as if it does not belong. The examples below show two lights that I used on the A3 model. I also used the same techmique on the H3 model.
For plugins, I used Fake Fresnel to provide a better highlight on the nylons that A3 is wearing. I used it in the glow channel.
I also used Light Mangler to help add map driven SSS to the A3 character. BTW, I'm using the Mulberry character.
The planet consists of three spheres. The center sphere represents the planet surface, and the next two spheres are each slightly larger than the last, and represent the cloud layer and the "atmosphere" respectively.
The planet surface sphere is textured without plugins. I used color gradients and fractal noise in the color channel and then copied to the Highlight channel and bump channel.
The cloud layer is a high resolution NASA image map of earth's clouds. I used the alpha channel, Bump channel and Translucency channel.
The "atmosphere" uses Fake Fresnel in the Alpha channel and the Glow channel.
I'll put up another post explaining my postwork later.
Thanks for the detailed explanations, EP. I always learn a lot from your contributions.
Our Carrara PA sponsor this month is DimensionTheory!
As the PA sponsor of Challenge #42, DimensionTheory is donating an item from his store.
His great HDRIs, Clouds, Clouds domes and Light Gels sets are very famous.
Many thanks to DimensionTheory for sponsoring this Carrara Challenge.
Diomede - your quick doodle is great, glad you are going to enter it.
Stezza - Bugs & Marvin was one of my favourite cartoons - love your fun entry
EP - thanks for educating us, always lots to learn from you, your renders are always great inspiration as well
Me - had some fun and games with WirePro on my shuttle, did a work-through with some post-work but did not like the effect so I am sticking with just using ToonPro on my render
WireFrame pass of the shuttle showing how a large part of the shuttle is askew, if anyone knows what is going wrong and how to fix it please let me know. I also did a WireFrame of the Wright flyer, but who-ever did the model went crazy with replicating every second thread in the canvas wings - came out as a mass of blue.
Postwork carried out before I ditched it.
Final ToonPro render that I am happy with.
New scene - Horsepower
Henry Ford mass produced the Model-T car, being credited with (or blamed) for mass production and consumerism.
Scene setup - will try ToonPro on the scene and WireFrame Pro on the Model-T
the Octane light cone cloud for those who wanted it
it may not load if you dont have OR4C 3
Combination of Toon! partIII and ToonPro
WireFrame Pro
Postwork in PSP. Added the WireFrame as a layer with reduced % Normal overlay, then edited the arms & hands of the driver.
Final combination. Time for a sleep, will have another look at it tomorrow.
Thanks Wendy
Extended the dates as I forgot to open entry thread in time (I suppose I was sleeping )
- Entry thread closes, voting begins - Sep 30, 2018, 23:00, Mountain Standard Time, US.
- Voting thread closes - Oct 7, 2018, 23:00, Mountain Standard Time, US.
Thanks for letting us know, Alberto. And thanks to DimensionTheory for stepping up as PA sponsor!